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Kingdom Rush
Alpha's feedback
There are no sound effects in the main menu for highlighting 'Start' 'Options' 'Credits' or 'Quit'
最后由 The Alpha and Omega 编辑于; 6月22日上午4:30
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正在显示第 1 - 15 条,共 129 条留言
The encyclopedia shows the Goblin card before ever playing the first stage.
The upgrade descriptions popup too far from its icon.

http://s8.postimg.org/4kz6yd4o5/upgrade.png
最后由 The Alpha and Omega 编辑于; 2013年11月29日下午4:11
The Heroic or Iron popups too far from its icon:

http://s28.postimg.org/j21tvn60t/heroic.png
In the Credits screen, there is no sound effect when you click "Back"
Tips are missing from the encyclopedia. Perhaps intentional.
There is no difficulty option. Perhaps intentional.
On the world map, the screen will auto-scroll if the mouse is near the left or right side of the screen. This is understandable. But if the player clicks the cancel button at the far tip corner of the X, then the screen will auto-scroll to the right. And if they click 'Esc' while the mouse is either on the left/right side of the screen, then it will auto-scroll in those directions. Maybe not a bug, but a little annoying.

http://s23.postimg.org/hh7vtd0i3/mouse.png
最后由 The Alpha and Omega 编辑于; 2013年11月29日下午4:55
bolin  [开发者] 2013年11月29日下午5:01 
The goblin card is intended, though we might change it.
There's no difficulty options, that's intended too :)

What resolution are you playing in?
引用自 bolin
What resolution are you playing in?

1024 x 768
On the Victory screen, "Continue" and "Restart" do not have sound effects when highlighted.

http://s18.postimg.org/51bl175k9/victory.png
On the world map, the ship, clouds, and waves on the lake overlay on top of the compass, instead of the compass overlaying these objects. Perhaps intentional.

http://s11.postimg.org/kresur52n/compass.png
最后由 The Alpha and Omega 编辑于; 2013年11月29日下午5:13
Tower attack damage does not have a dash "-" between the minimum/maximum damage. This is for all 4 tower types.

http://s21.postimg.org/vqck8nnxj/damage.png
最后由 The Alpha and Omega 编辑于; 2013年11月29日下午5:19
Perhaps it's me, but some of the game doesn't look as polished as it's Flash-based version. Maybe it has something to do with more screen space being available, and maybe the devs are still working on polishing, but I'm just making an observation.
最后由 The Alpha and Omega 编辑于; 2013年11月29日下午5:25
Reinforcements do not have attack sound effects when fighting in melee.
There is a split second delay in the tower-setup music and the battle music when the songs repeat. It should sound seemless, but you can easily tell when the songs repeat as there is a slight pause.
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