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Kingdom Rush
The Alpha and Omega 29 Lis, 2013 - 15:48
kevin32's feedback
There are no sound effects in the main menu for highlighting 'Start' 'Options' 'Credits' or 'Quit'
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The Alpha and Omega 29 Lis, 2013 - 15:51 
The encyclopedia shows the Goblin card before ever playing the first stage.
The Alpha and Omega 29 Lis, 2013 - 16:10 
The upgrade descriptions popup too far from its icon.

http://s8.postimg.org/4kz6yd4o5/upgrade.png
Ostatnio edytowany przez: The Alpha and Omega; 29 Lis, 2013 - 16:11
The Alpha and Omega 29 Lis, 2013 - 16:19 
The Heroic or Iron popups too far from its icon:

http://s28.postimg.org/j21tvn60t/heroic.png
The Alpha and Omega 29 Lis, 2013 - 16:30 
In the Credits screen, there is no sound effect when you click "Back"
The Alpha and Omega 29 Lis, 2013 - 16:32 
Tips are missing from the encyclopedia. Perhaps intentional.
The Alpha and Omega 29 Lis, 2013 - 16:34 
There is no difficulty option. Perhaps intentional.
The Alpha and Omega 29 Lis, 2013 - 16:55 
On the world map, the screen will auto-scroll if the mouse is near the left or right side of the screen. This is understandable. But if the player clicks the cancel button at the far tip corner of the X, then the screen will auto-scroll to the right. And if they click 'Esc' while the mouse is either on the left/right side of the screen, then it will auto-scroll in those directions. Maybe not a bug, but a little annoying.

http://s23.postimg.org/hh7vtd0i3/mouse.png
Ostatnio edytowany przez: The Alpha and Omega; 29 Lis, 2013 - 16:55
bolin  [autor] 29 Lis, 2013 - 17:01 
The goblin card is intended, though we might change it.
There's no difficulty options, that's intended too :)

What resolution are you playing in?
The Alpha and Omega 29 Lis, 2013 - 17:06 
What resolution are you playing in?

1024 x 768
The Alpha and Omega 29 Lis, 2013 - 17:06 
On the Victory screen, "Continue" and "Restart" do not have sound effects when highlighted.

http://s18.postimg.org/51bl175k9/victory.png
The Alpha and Omega 29 Lis, 2013 - 17:13 
On the world map, the ship, clouds, and waves on the lake overlay on top of the compass, instead of the compass overlaying these objects. Perhaps intentional.

http://s11.postimg.org/kresur52n/compass.png
Ostatnio edytowany przez: The Alpha and Omega; 29 Lis, 2013 - 17:13
The Alpha and Omega 29 Lis, 2013 - 17:17 
Tower attack damage does not have a dash "-" between the minimum/maximum damage. This is for all 4 tower types.

http://s21.postimg.org/vqck8nnxj/damage.png
Ostatnio edytowany przez: The Alpha and Omega; 29 Lis, 2013 - 17:19
The Alpha and Omega 29 Lis, 2013 - 17:24 
Perhaps it's me, but some of the game doesn't look as polished as it's Flash-based version. Maybe it has something to do with more screen space being available, and maybe the devs are still working on polishing, but I'm just making an observation.
Ostatnio edytowany przez: The Alpha and Omega; 29 Lis, 2013 - 17:25
The Alpha and Omega 29 Lis, 2013 - 17:28 
Reinforcements do not have attack sound effects when fighting in melee.
The Alpha and Omega 29 Lis, 2013 - 17:35 
There is a split second delay in the tower-setup music and the battle music when the songs repeat. It should sound seemless, but you can easily tell when the songs repeat as there is a slight pause.
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