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Blockland
Darkhog 2013년 2월 2일 오후 4시 45분
Can other people in multiplayer view custom faces/decals?
On my blockhead character I have custom face and decal. Will people in Multiplayer be able to see it when I join server?
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Anthony 2013년 2월 2일 오후 10시 02분 
No.
[WDZ]e-maxx the sheep [WestMo] 2013년 2월 3일 오전 7시 31분 
only if they have it downloaded too
dargereldren 2013년 2월 3일 오전 10시 38분 
Only if they have it as well.
justin.koltin 2013년 2월 3일 오후 8시 29분 
yes
Mold 2013년 2월 4일 오전 9시 36분 
justin.koltin님이 먼저 게시:
yes
no
Only if they do also have it

Imagine everyone would have to download 1.9 million decals just because some blockhead has them so they are able to see them

Also I can't understand the fame for decals/faces/hats at all.
Who cares how your character looks in the detail?
That's right!
Noone!
Darkhog 2013년 2월 4일 오전 11시 18분 
I care. Also it is easier for dyslectic people to tell difference between players just by looking at them. Also, machinima.

By the way, Minecraft does it all the time for skins and somewhat no one complains.
justin.koltin 2013년 2월 4일 오후 3시 39분 
i on it
Brick Wall 2013년 2월 7일 오후 6시 00분 
no, unless they have the decal add-on too.
i wish we could see the decals, though!
Darkhog 2013년 2월 7일 오후 6시 31분 
Stenlington, well from programming side it should be easy to implement. At join time game client sends to server image used for face and decal (not image name, actual image), then server sends that image to all people on server. With current 20mbit+ net connections it shouldn't be network issue at all. Moreover since Minecraft does this all the time for skins, it has been proven that such thing is lag-free (there may be slight lag when joining server as people's faces/decals are being downloaded but that is).

Unfortunately though, it can't be done as addon. Badspot would have to implement it into game's core.
justin.koltin 2013년 2월 7일 오후 6시 43분 
yes you can see them
Mold 2013년 2월 8일 오전 5시 08분 
justin.koltin님이 먼저 게시:
yes you can see them

Do you even read

Darkhog님이 먼저 게시:
Stenlington, well from programming side it should be easy to implement. At join time game client sends to server image used for face and decal (not image name, actual image), then server sends that image to all people on server. With current 20mbit+ net connections it shouldn't be network issue at all. Moreover since Minecraft does this all the time for skins, it has been proven that such thing is lag-free (there may be slight lag when joining server as people's faces/decals are being downloaded but that is).

Unfortunately though, it can't be done as addon. Badspot would have to implement it into game's core.
As long as it's impossible to change the decal once in the server that'd work.
Darkhog 2013년 2월 8일 오전 6시 04분 
Well, in case of changing decal, process may be repeated.
Mold 2013년 2월 8일 오전 10시 44분 
Darkhog님이 먼저 게시:
Well, in case of changing decal, process may be repeated.
*makes script to rapidly change decal
*everyone on the server is now downloading 50000 files
Mold님이 마지막으로 수정; 2013년 2월 8일 오전 10시 45분
Darkhog 2013년 2월 8일 오후 12시 41분 
Well, you can do same with minecraft skins, just make script in Python or Ruby that will upload new skin to your MC account.

Also I am sure such abusers would be quickly found and banned.

Not to mention that even with Blockland easy add-on system such script is outside of average troll's skill level.
Mold 2013년 2월 9일 오전 5시 04분 
I doubt badspot has any interest in implementing something to transfer something as useless as decals.
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