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Blockland
Darkhog 2 feb 2013 om 4:45nm
Can other people in multiplayer view custom faces/decals?
On my blockhead character I have custom face and decal. Will people in Multiplayer be able to see it when I join server?
1-15 van 46 reacties weergegeven
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Anthony 2 feb 2013 om 10:02nm 
No.
[WDZ]e-maxx the sheep [WestMo] 3 feb 2013 om 7:31vm 
only if they have it downloaded too
dargereldren 3 feb 2013 om 10:38vm 
Only if they have it as well.
justin.koltin 3 feb 2013 om 8:29nm 
yes
Mold 4 feb 2013 om 9:36vm 
Origineel geplaatst door justin.koltin:
yes
no
Only if they do also have it

Imagine everyone would have to download 1.9 million decals just because some blockhead has them so they are able to see them

Also I can't understand the fame for decals/faces/hats at all.
Who cares how your character looks in the detail?
That's right!
Noone!
Darkhog 4 feb 2013 om 11:18vm 
I care. Also it is easier for dyslectic people to tell difference between players just by looking at them. Also, machinima.

By the way, Minecraft does it all the time for skins and somewhat no one complains.
justin.koltin 4 feb 2013 om 3:39nm 
i on it
Brick Wall 7 feb 2013 om 6:00nm 
no, unless they have the decal add-on too.
i wish we could see the decals, though!
Darkhog 7 feb 2013 om 6:31nm 
Stenlington, well from programming side it should be easy to implement. At join time game client sends to server image used for face and decal (not image name, actual image), then server sends that image to all people on server. With current 20mbit+ net connections it shouldn't be network issue at all. Moreover since Minecraft does this all the time for skins, it has been proven that such thing is lag-free (there may be slight lag when joining server as people's faces/decals are being downloaded but that is).

Unfortunately though, it can't be done as addon. Badspot would have to implement it into game's core.
justin.koltin 7 feb 2013 om 6:43nm 
yes you can see them
Mold 8 feb 2013 om 5:08vm 
Origineel geplaatst door justin.koltin:
yes you can see them

Do you even read

Origineel geplaatst door Darkhog:
Stenlington, well from programming side it should be easy to implement. At join time game client sends to server image used for face and decal (not image name, actual image), then server sends that image to all people on server. With current 20mbit+ net connections it shouldn't be network issue at all. Moreover since Minecraft does this all the time for skins, it has been proven that such thing is lag-free (there may be slight lag when joining server as people's faces/decals are being downloaded but that is).

Unfortunately though, it can't be done as addon. Badspot would have to implement it into game's core.
As long as it's impossible to change the decal once in the server that'd work.
Darkhog 8 feb 2013 om 6:04vm 
Well, in case of changing decal, process may be repeated.
Mold 8 feb 2013 om 10:44vm 
Origineel geplaatst door Darkhog:
Well, in case of changing decal, process may be repeated.
*makes script to rapidly change decal
*everyone on the server is now downloading 50000 files
Laatst bewerkt door Mold; 8 feb 2013 om 10:45vm
Darkhog 8 feb 2013 om 12:41nm 
Well, you can do same with minecraft skins, just make script in Python or Ruby that will upload new skin to your MC account.

Also I am sure such abusers would be quickly found and banned.

Not to mention that even with Blockland easy add-on system such script is outside of average troll's skill level.
Mold 9 feb 2013 om 5:04vm 
I doubt badspot has any interest in implementing something to transfer something as useless as decals.
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