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The Stanley Parable
sushi 18. led. 2013 v 8.55 dop.
Did you use any of Valve's assets (textures, models, etc)?
I'm just curious because I am also a developer thinking about making a Valve SDK engine based game--can you use any of Valve's premade assets (textures, models, etc) when you release a paid version of the game, or did you have to use your own? Wasn't sure about their terms of use and haven't found anything on the Valve SDK website yet.
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sushi 18. led. 2013 v 1.24 odp. 
In other words, how do you go about licensing with Valve?
Communist Satan 28. led. 2013 v 9.20 dop. 
Im sure they did. They are probaly well hidden or for background though, Why not try and contact the makers of Stanley Parable Remix
Sir Shufflecake Holmes 6. bře. 2013 v 11.31 odp. 
To find out what is going on in the brilliant development process ask questions and find out how to make a badarse game head over to http://www.galactic-cafe.com/ to find out more, again this is in the annoucement tabs too. Cheers.
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