這個遊戲在社群的幫助下已經通過了 Greenlight!

社群的迴響表示了他們對這款遊戲的興趣。Valve 已經和該開發人員聯繫 Steam 發行事宜。

Enamel
Ehnenu  [開發人員] 2012 年 11 月 7 日 @ 下午 12 時 57 分
Questions and Answers
If you have any questions about the game, here you can feel free to ask us. We will try to answer every question.
最後修改者:Ehnenu; 2012 年 11 月 7 日 @ 下午 12 時 58 分
顯示 1-15,共 27 則回應
< >
antypospolity 2012 年 11 月 8 日 @ 上午 11 時 21 分 
I want demo
Ehnenu  [開發人員] 2012 年 11 月 10 日 @ 上午 4 時 14 分 
Demo probably come after we release the game - but still it is not yet certain.
Shadow Spark 2012 年 11 月 16 日 @ 上午 10 時 37 分 
system requirements so far?
Shadow Spark 2012 年 11 月 16 日 @ 上午 10 時 41 分 
Also, will enemies be able to see you from afar(off the sceen)? Hence the use of crouch with the sniper rifle?
Ehnenu  [開發人員] 2012 年 11 月 17 日 @ 上午 5 時 19 分 
Almost everyone of the enemies have the sense of sight and hearing.

When the enemy heard but did not see the player, then for a while it will seek a potential threat - cautious mode. So if the player sneak up unnoticed to the enemy, then he will be able to take him down without being seen (especially if player have the "silencer" modification, or appropriate perk).

Some enemies have better hearing than sight and vice versa, so there is a small chance that the enemies will see player off the sceen, but this does not happen often. Everything depends on the player's play style.

Also crouch is a part of sneaking, but also improves the accuracy of weapons (especially "optical" weapons).


System requirements we will add soon - however, they are not high as it might seem :)
Shadow Spark 2012 年 11 月 17 日 @ 下午 1 時 06 分 
Thanks!
.cheep 2012 年 11 月 30 日 @ 上午 2 時 10 分 
Preordering? I will pay right now to get my hands on this beast. ;D
Ehnenu  [開發人員] 2012 年 11 月 30 日 @ 下午 3 時 40 分 
Thanks for raising our morale :)

Surely you will be able to pre-order this game, but still we need some time to finish more elements of the game.

Cheers, bXmMusic!
.cheep 2012 年 11 月 30 日 @ 下午 11 時 36 分 
Alright, awesome. I'll keep in touch :]
Pipacs 2013 年 04 月 22 日 @ 上午 2 時 31 分 
Any chance for Linux version?
Ehnenu  [開發人員] 2013 年 04 月 22 日 @ 上午 2 時 44 分 
We'd love to, but unfortunately the game engine work only on DirectX 9 games for the Windows system.
toonarmy36 2013 年 04 月 22 日 @ 上午 5 時 11 分 
So does this game have an ending if so is there an endless mode or something like that?
Ehnenu  [開發人員] 2013 年 04 月 22 日 @ 上午 5 時 26 分 
Enamel is still in (early) Beta, and the current version of the game does not contain any content plot. So at the moment there are no ending in the game.

Now we focus to fixing bugs and gradually adding more "things" to the game, because it's still quite "empty" world.

Cheers!
Shatari 2013 年 04 月 24 日 @ 上午 12 時 25 分 
Is there any way to start the game in a full screen mode? The game does seem to work with a 1024x768 display setting, as it tries to put all of the menu text off screen.
Ehnenu  [開發人員] 2013 年 04 月 24 日 @ 上午 3 時 17 分 
We are currently working on a patch which among other things allows users to play with a resolution of less than 1280x720. Groupees: Build a Greenlight 2 unfortunately don't add this to the Requirements of the game. We apologize for this, and now its our priority to fix this problem and we try to do it quickly as posible.
顯示 1-15,共 27 則回應
< >
每頁: 15 30 50