Dit spel heeft groen licht gekregen van de community!

De community heeft haar interesse getoond voor dit spel. Valve heeft de ontwikkelaars benaderd om de release op Steam in gang te zetten.

 Dit topic is vastgepind, dus het is waarschijnlijk belangrijk
Ehnenu  [ontwikkelaar] 7 nov 2012 om 12:57nm
Questions and Answers
If you have any questions about the game, here you can feel free to ask us. We will try to answer every question.
Laatst bewerkt door Ehnenu; 7 nov 2012 om 12:58nm
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1-15 van 28 reacties weergegeven
antypospolity 8 nov 2012 om 11:21vm 
I want demo
Ehnenu  [ontwikkelaar] 10 nov 2012 om 4:14vm 
Demo probably come after we release the game - but still it is not yet certain.
TealSpark 16 nov 2012 om 10:37vm 
system requirements so far?
TealSpark 16 nov 2012 om 10:41vm 
Also, will enemies be able to see you from afar(off the sceen)? Hence the use of crouch with the sniper rifle?
Ehnenu  [ontwikkelaar] 17 nov 2012 om 5:19vm 
Almost everyone of the enemies have the sense of sight and hearing.

When the enemy heard but did not see the player, then for a while it will seek a potential threat - cautious mode. So if the player sneak up unnoticed to the enemy, then he will be able to take him down without being seen (especially if player have the "silencer" modification, or appropriate perk).

Some enemies have better hearing than sight and vice versa, so there is a small chance that the enemies will see player off the sceen, but this does not happen often. Everything depends on the player's play style.

Also crouch is a part of sneaking, but also improves the accuracy of weapons (especially "optical" weapons).

System requirements we will add soon - however, they are not high as it might seem :)
TealSpark 17 nov 2012 om 1:06nm 
.cheep 30 nov 2012 om 2:10vm 
Preordering? I will pay right now to get my hands on this beast. ;D
Ehnenu  [ontwikkelaar] 30 nov 2012 om 3:40nm 
Thanks for raising our morale :)

Surely you will be able to pre-order this game, but still we need some time to finish more elements of the game.

Cheers, bXmMusic!
.cheep 30 nov 2012 om 11:36nm 
Alright, awesome. I'll keep in touch :]
Pipacs 22 apr 2013 om 2:31vm 
Any chance for Linux version?
Ehnenu  [ontwikkelaar] 22 apr 2013 om 2:44vm 
We'd love to, but unfortunately the game engine work only on DirectX 9 games for the Windows system.
toonarmy36 22 apr 2013 om 5:11vm 
So does this game have an ending if so is there an endless mode or something like that?
Ehnenu  [ontwikkelaar] 22 apr 2013 om 5:26vm 
Enamel is still in (early) Beta, and the current version of the game does not contain any content plot. So at the moment there are no ending in the game.

Now we focus to fixing bugs and gradually adding more "things" to the game, because it's still quite "empty" world.

Shatari 24 apr 2013 om 12:25vm 
Is there any way to start the game in a full screen mode? The game does seem to work with a 1024x768 display setting, as it tries to put all of the menu text off screen.
Ehnenu  [ontwikkelaar] 24 apr 2013 om 3:17vm 
We are currently working on a patch which among other things allows users to play with a resolution of less than 1280x720. Groupees: Build a Greenlight 2 unfortunately don't add this to the Requirements of the game. We apologize for this, and now its our priority to fix this problem and we try to do it quickly as posible.
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