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Perma-Death system. Why the Rage?
So i'm seeing a bunch of rage about the perma-death on some other discussions and thought i'd address it. Although it does suck to die and lose hours of work, we've all been though that with TES Oblivion, the perma-death is part of the whole feel of the game. It adds to the almost new age retro feel of it. I personally can't wait to get this game and be frusturated over and over and over again trying to play it.