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Kinetic Void
LumberingTroll  [開発者] 2012年9月19日 6時46分
Do you have questions?
Feel free to ask! We value community interaction greatly and will do our best to answer any question you may have.

Besides myself the following people are developers on Kinetic Void as well.

Harabeck
MrTargetPractice
Elentor

so if you see them post / reply you know their information is creditable.
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Nyana ♥ 2012年9月21日 9時27分 
Will this be like, Faster Than Light but in 3D?
LumberingTroll  [開発者] 2012年9月21日 10時16分 
Not really, there are a lot of differences, FTL has a pretty liniar gameplay system and is typically only a 30 - 45 minute game. Though FTL is a good game other than being sci-fi, in space, and space ships there really arent any similarities.
A facetious horse 2012年9月21日 12時06分 
Will we be able to blow planets up? :O
LumberingTroll  [開発者] 2012年9月21日 12時13分 
Probably not, but it techically is a possibility.
A facetious horse 2012年9月21日 12時20分 
Would be awesome with that, and player factions that own certain galaxy parts, so then you can just go and nuke their planet :D
LumberingTroll  [開発者] 2012年9月21日 12時29分 
Thats probably not going to happen as its out of the scope and development timeframe we are looking to achieve. Our Feature list is pretty set as is.
loner 2012年9月21日 14時10分 
Battles, shipbuilding and open world can get boring after a while. Will there be any sort of end-game, goal, progression, story, or maybe at least mod support to allow users create that kind of content in the future?
最近の変更はlonerが行いました; 2012年9月21日 14時11分
Ravaged wolf 2012年9月22日 12時29分 
Will there be any future development into multiplayer or even co-op if you know what I mean like Freelancer that would be nice to see and it would apeal to much bigger crowed's if it had multiplayer in it and I do know that it says singleplayer but that could change into more unless its game engine is only built for singleplayer only. then I can understand but it would still be nice to have multiplayer in it thats what is kinda turning me away that it does not have multiplayer in it but that does not mean I wont try and get it. i will most likely get it for the ship builder element in it other than that thats the only thing that i am drawn to. =(
LumberingTroll  [開発者] 2012年9月22日 15時12分 
We have already announced that we will have at least one full expansion that will include multiplayer and other features.
Pandapatton 2012年9月22日 18時48分 
When you die will you have to start over or is there something like a set back in place, were this to happen?
LumberingTroll  [開発者] 2012年9月22日 18時56分 
The death mechanic hasn't been finalized.
TuxedoMarty 2012年9月24日 10時35分 
The interface you show in the gameplay video (I know it is old, but thats not the point) looks really dull and reminds me heavily of the EvE-Online interface. It could lead to many people just saying "No, not interested" because it looks like a copycat though it has its own unique possibilities.

Are there plans to modify the interface and give it customizable colorschemes?

Wish you guys luck!
LumberingTroll  [開発者] 2012年9月24日 10時48分 
well the whole thing is being redesigned, that was before we started using scaleform.
ItsDevin 2012年9月26日 5時50分 
I realize this is well in the future but .

1. are you considering a Clan system for multiplayer
2. are you capable or considering to have player owned resources, ie spaceport .. mining facilities.
3. is there a currency or economic factor to the game; or is this just a free build system.
4. is there character or account baised experience and leveling system.

ItsDevin 2012年9月26日 5時53分 
edit #3 ..

I realise your planning on an economic structure .. what I mean is . when the game goes multiplayer . will the economy have a trade system either Auction House(Trade Port) or player to player trades .. so sort of system that is driven by the players ablity to support Supply and Demand.
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