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Directional Arrows- Hard to See
I noticed that the directional arrows located below the character are small and very hard to see. This is especially true when the screen is moving quickly to fast paced songs like Tiny Japanese Girl. It may be my eyesight or not but I wanted to bring this to your attention Epsi while you're still developing the game. I was wondering if it's a way to make the directional arrows stand out better, allowing them to be easier to see despite the movement that's going on in the screen. Perhaps the arrows can be stationary while playing the game or they could flash on the screen just before an ostacle is to be performed.