Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
why is this so ?
Dinos are spwaning on the server normally. Can spawn in the crafter. Can learn the engram. Can craft it in inventory. Just can't place it. Any advice or help. NEED MY EGGS!!! LOL
By the way the work around for destroywilddinos command on servers is to perform the following commands in quick order:
cheat saveworld
cheat DestoryWild Dinos
cheat saveworld
cheat quit
When the server crashes from the command it will start from the last save before crash, which is the one you saved right after issueing the destoy command. So it starts up and begins respawning the new dinos! Genius!!!
because I plan on playing exclusively on SinglePlayer
tried with and without mods, also in single player same.
Aside from eggs, none of the other dinos in this mod seem to be spawning, not sure if they are dependent on SEcrafter, but did several wipes.
No errors, no time outs, it seems as if the mod is just not loading. Same number of mods load in client as before install.
normal mods list ACM, Structures+, SE engrams, SE resources.
It was last in my order, server and SP. And first with no mods.
Is there a way to pull errors or enable debugging for this mod?
Oh i have tried to reinstall around 5 times.