This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Macro Tactics
Le Whopper Jan 25, 2017 @ 7:40pm
Current View Feedback
I know this is early in development so you should consider the same movement and attack as in advance wars for
  • moving -> attack
  • moving -> pause
  • moving -> run into enemy that is in fow (fog of war).

The current gameplay shows moving and then it looks like you could scout the fow with that unit and attack later / instead moving another unit to attack

This change could require to redesign missions of the campaign. So change it as early as possible.

Also you should consider the commander powers as these made the advance wars series unique.
Last edited by Le Whopper; Jan 25, 2017 @ 7:41pm
< >
Showing 1-1 of 1 comments
JVemon  [developer] Jan 25, 2017 @ 9:24pm 

Yes, the commanding flow will change to the one AW uses. The reason we avoided the sub-menus at first is because it can be tedious to play in a mobile device (too much tapping!). There are very few missions that use FoW though.

There will certainly be CO powers.

A new video with updated footage will be available in the near future.

Thanks for the feedback!

P.S. We are at 71% to reach the top 100! Thank you all for the support!
Last edited by JVemon; Jan 25, 2017 @ 9:26pm
< >
Showing 1-1 of 1 comments
Per page: 15 30 50