Airblaster
The Noble Lavender Jul 10, 2013 @ 11:08pm
stats?
so this airblaster-thower-thingy to my opinon.....should have these stats
-air fires instead of flame
+right click brings a sound (like a air horn) stunning or scaring enemys{costs like a normal airblast on the stock}
+75% ammo
-75% ammo cost
+puts out team mates(like the normal air blast)
+50% blast force
+everything reflected can become a critical projectile

Showing 1-15 of 38 comments
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TheHatterOfMad Jul 11, 2013 @ 2:34am 
My suggested stats:
+ Primary fire will airblast instead of using flames
+ Airblast 50% faster
+ airblast costs 75% less (5 ammo per airblast)
+ 60% airblast force
- Flames cost 20 ammo per second being used
- secondary fire will use flames
- 50% flame damage
- 10% afterburn time
- 90% afterburn damage

So your main focus here using this flame-thrower is to keep your teamates and yourself safe from projectiles at the cost of the direct combat usefullness of a primary weapon.
Last edited by TheHatterOfMad; Jul 11, 2013 @ 2:34am
The Noble Lavender Jul 11, 2013 @ 8:20am 
Originally posted by i.S TheHatterOfMad:
My suggested stats:
+ Primary fire will airblast instead of using flames
+ Airblast 50% faster
+ airblast costs 75% less (5 ammo per airblast)
+ 60% airblast force
- Flames cost 20 ammo per second being used
- secondary fire will use flames
- 50% flame damage
- 10% afterburn time
- 90% afterburn damage

So your main focus here using this flame-thrower is to keep your teamates and yourself safe from projectiles at the cost of the direct combat usefullness of a primary weapon.
your way better are this then me :p
Cheese_Zombie Jul 17, 2014 @ 2:44pm 
+100% airblast range
-50% airblast cost
-50% afterburn damage
TheSpysTheLImit Jan 14 @ 4:50pm 
primary fire will airblast(takes one ammo)
you will now shoot a ball of fire for secondary fire for 25 ammo
ball of fire:30 base dmg,-80% afterburn
the air is very insanely fast so it also knocks back your enemys
200 ammo
airblast is automatic
Last edited by TheSpysTheLImit; Jan 14 @ 4:51pm
TheSpysTheLImit Jan 14 @ 4:51pm 
dat might be a little OP
[G4P] Giorocco Mar 7 @ 8:23am 
it should be in my opinion like the rocket jumper or the sticky jumper: flames cant deal damage, 300 basic ammos, and less ammo use X airblast

[G4P] Giorocco Mar 7 @ 8:24am 
but flames make the flare critical, so u can train for combos
Doctor Who (ツ) №313 Mar 11 @ 10:23pm 
(+) -50% airblast price
(+) airblasting do crits.
(+) +100% airblast power
(+) +50% max ammo
(+) Normal airblast (airblasted enemy, but no airblasted rockets, arrows etc.): +20% movement speed for 3 secs (max - 5 secs)
(+) Nice airblast (airblasted rockets, arrows etc): -35% taking damage, +40% movement speed for 5 secs (max - 7,5 secs)
(+) On kill: +35 hp, one 100% crit on shotgun/melee (max - 10 crits)
(-) No fire
(-) Failed airblast: +150% airblast price, taking minicrits for 6 secs (max - 10 secs)
Sinco Mar 12 @ 2:47am 
Originally posted by G4P Giorocco:
it should be in my opinion like the rocket jumper or the sticky jumper: flames cant deal damage, 300 basic ammos, and less ammo use X airblast
I think I like this one
Poopy Bot Mar 12 @ 4:31am 
goods
airblasting cost nothing
50% airblasting knockback
50% airblast range
20% more speed when equiped
bad
fire uses 4 ammo instead of one
20% less fire range
Last edited by Poopy Bot; Mar 12 @ 4:31am
Makadámiadió Mar 12 @ 6:48am 
I've tried not to make it too OP
+ 30% more airblast range (it means rockets are reflected more easily)
- 10% less airblast speed
- No flames
+ Airblasts push back the player too (which makes you able to do airblast jumps, it's insanely useful)
- No damage
- 25% less effectivity against enemy players
+ 25% more effectivity against flying objects, even more stronger airblasts against grenades
+ 35% faster weapon changing (which makes it less OP to degreaser)
[APM] Princess Molestia Mar 12 @ 10:36am 
primary fire: flames
-25% damage
+10 ammo cost
-5 afterburn damage

secondary fire:
Airblast
+30 force
-15% ammo used
+5% extra airblast effect range


15% faster weapon switch time

sound fair?
I think ive seen this weapon some where -_- degreaser perhaps?
thirdteen13 Mar 12 @ 10:59pm 
10% ammo capacity
5% less fire range
airblast cost reduced to 10%
airblast sound is a pingas
9% slower movement speed while in use
8% airblast force
5% chance of airblast fails
50% of fire deflecting anything

description: IT SLICES IT DICES IT WILL MAKE YOUR MOTHA ♥♥♥♥IN FRIEND BURN IN MAGICAL PONIES
Last edited by thirdteen13; Mar 12 @ 11:00pm
ETH4N_S [LLRAF] Mar 13 @ 8:08am 
when weapon is active:
+30% explosive damage taken
-75% airblast cost
+25% airblast range
-75% damage
-100% afterburn damage

it can still be used to enflame players for crits with the axtinguisher and such...
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