ARK: Survival Evolved

ARK: Survival Evolved

Natural Babies
 This topic has been pinned, so it's probably important
Grebog  [developer] Oct 26, 2016 @ 2:20pm
GameUserSettings.ini (example for TheIsland)
[BabyPercentageChance TheIsland]
Direwolf=0.300000
Stag=0.300000
Anky=0.300000
Mammoth=0.300000
Sabertooth=0.300000
Rex=0.300000
Argent=0.300000
Rhino=0.300000
Stego=0.300000
Dimorph=0.300000
Raptor=0.300000
Scorpion=0.300000
Carno=0.300000
Doed=0.300000
Pachy=0.300000
Kangaroo=0.300000
Allo=0.300000
Dodo=0.300000
Para=0.300000
Trike=0.300000
Bronto=0.300000
Ptera=0.300000
Dilo=0.300000
Ovi=0.300000
Turtle=0.300000
Compy=0.300000
Lystro=0.300000
Phiomia=0.300000
Diplo=0.300000
Monkey=0.300000
Galli=0.300000
TerrorBird=0.300000
Paracer=0.300000
Titanboa=0.300000
Bigfoot=0.300000
Direbear=0.300000
Quetz=0.300000
Gigant=0.300000
Titan=0.300000
Pela=0.300000
Mega=0.300000
Dolphin=0.300000
Manta=0.300000
Sarco=0.300000
Spino=0.300000
Toad=0.300000
Dimetro=0.300000
Plesiosaur=0.300000
Mosasaur=0.300000
Angler=0.300000
Dunkle=0.300000
Beaver=0.300000
Indom=0.3000000
IndomX=0.300000
Tapejara=0.300000
Archa=0.300000
Chalico=0.300000
Kaprosuchus=0.300000
Diplocaulus=0.300000
PrimeMeatWeight=0.0
Megalosaurus=0.300000
Purlovia=0.300000
Sheep=0.300000
Moschops=0.300000
Pegomastax=0.300000
Therizinosaurus=0.300000
Troodon=0.300000
Pachyrhinosaurus=0.300000
Baryonyx=0.300000
Microraptor=0.300000
Thylacoleo=0.300000
Ichthyornis=0.300000
Iguanodon=0.300000
Equus=0.300000
Basilosaurus=0.300000
Eel=0.300000
Tusoteuthis=0.300000
Arthro=0.300000
Spider=0.300000
Beetle=0.300000
Bat=0.300000
Piranha=0.300000
Kairu=0.300000
Dragonfly=0.300000
Achatina=0.300000
Trilobite=0.300000
Ammonite=0.300000
Euryp=0.300000
Cnidaria=0.300000
Coel=0.300000
Salmon=0.300000
Daeodon=0.300000
Kentro=0.300000
Ant=0.300000
Bee=0.300000
Leedsichthys=0.300000
Leech=0.300000
Liopleurodon=0.300000
Yutyrannus=0.300000
Megatherium=0.300000
Hyaenodon=0.300000
Megalania=0.300000
Hesperornis=0.300000
Last edited by Grebog; Jul 23, 2017 @ 1:53am
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Showing 1-15 of 30 comments
radiriz Nov 2, 2016 @ 4:53pm 
I assume setting a value at 1.00000, every spawn after the dino wipe will be all children?

EX. Argent=1.00000 means 100% baby argies?
Grebog  [developer] Nov 2, 2016 @ 6:40pm 
Yes
TomberWolf Nov 14, 2016 @ 12:14pm 
PrimeMeatWeight is percentage, too?
Grebog  [developer] Nov 14, 2016 @ 12:19pm 
Yes, but at now i am not so happy with this. i will implement an additional ini-switch in the next update to enable/disable primt meat drop
TomberWolf Nov 14, 2016 @ 12:21pm 
Thanks for your work!
oscar.esparza Nov 27, 2016 @ 4:17am 
I´m playing your mod on local/single on the center, shoul i change

[BabyPercentageChance TheIsland] to [BabyPercentageChance TheCenter]?
Grebog  [developer] Nov 27, 2016 @ 11:01am 
yes
Maso Mar 21, 2017 @ 10:57am 
I have set Quetz=0.000000, but I still can see some non adult quetz, any ideas? (server restarted after changing to this value)
Grebog  [developer] Mar 21, 2017 @ 11:50am 
@mx! creature which were already spawned, aren't affected.
Maso Mar 21, 2017 @ 11:53am 
I had wiped all wild dinos, but now that you say it maybe it was before server restart, i'll do another restart + wipe later, if all goes well i won't come back here ^^

Thanks and keep the work good, love this mod =)
[FIXED note below on how i did it.]

this is a great mod, thank you for making it.
i understand how other mods that change levels are not compatable with each other and i will be looking into somehow making a mod of my own that will allow me to change the max level of the player and still keep this mod.
i had to choose between this mod and one that allows players and tamed pets to go to higher levels,[MOD ID 687208953] and i decided to keep this one because i like what it does so very much.
there may not be a way to do what i want, however i am looking forward to the challenge of learning programming all over again to find out.
one problem i am having that you might be able to help me with is that i go into the .ini file where i have set the probability of new dino spawns to be babies. i have it set to 1.0 and that works fine for most of the list. however there are new ones on the list and even though i change the .ini file to 1.0 for them, when the server restarts the new names on the list get changed back to the 0.300000 that is the default.
all of the other names stay at the 1.0 and it is onlt the new names that get changed.
so i change them again in the .ini file and when i dtart the server again, they get changed back.
i am continueing to use your mod because it makes such a great difference that i want.
and even with this changing of the .ini file i still find your mod to be very usefull and a great item to have.
thank you again for this great mod, and i am glad that you have chosen to share it with the rest of us.

[BabyPercentageChance TheCenter]
Sarco=1
Dilo=1
Direwolf=1
Bigfoot=1
Stag=1
Anky=1
Mammoth=1
Sabertooth=1
Rex=1
Argent=1
Rhino=1
Stego=1
Dimorph=1
Raptor=1
Carno=1
Doed=1
Pachy=1
Kangaroo=1
Allo=1
Dodo=1
Para=1
Trike=1
Bronto=1
Ptera=1
Ovi=1
Turtle=1
Compy=1
Lystro=1
Phiomia=1
Diplo=1
Monkey=1
Tapejara=1
Galli=1
TerrorBird=1
Paracer=1
Direbear=1
Quetz=1
Gigant=1
Pela=1
Archa=1
Spino=1
Dimetro=1
Beaver=1
Chalico=1
Kaprosuchus=1
Diplocaulus=1
PrimeMeatWeight=1.0
Megalosaurus=0.300000
Mega=0.300000
Dolphin=0.300000
Manta=0.300000
Basilosaurus=0.300000
Moschops=0.300000
Pegomastax=0.300000
Ichthyornis=0.300000
Therizinosaurus=0.300000
Troodon=0.300000
Iguanodon=0.300000
Pachyrhinosaurus=0.300000
Sheep=0.300000
Microraptor=0.300000
Equus=0.300000
Baryonyx=0.300000
Kentro=0.300000
Purlovia=0.300000
Daeodon=0.300000
Toad=0.300000
Plesiosaur=0.300000
Mosasaur=0.300000
Thylacoleo=0.300000
Angler=0.300000
Dunkle=0.300000
Eel=0.300000
Tusoteuthis=0.300000

Last edited by nobody willsee this video right?; May 28, 2017 @ 3:39pm
Grebog  [developer] May 28, 2017 @ 11:12am 
@nobody, what other mod do you want to run along my baby mod? my mod should also work with several other mods.
[FIXED note below on how i did it.]

thanks for your quick response.

the mod that i removed was

http://steamcommunity.com/sharedfiles/filedetails/?id=687208953&searchtext=8%2B

in that mods description it says that it will have problems with other mods that change levels for players or creatures.
so i removeed it.

the problem of the value in the .ini file are not conected to that mod.
i'll look into it more and experiment with other fixes.
i don't know what fixes i'll try, i'll make it up as i go along.
Last edited by nobody willsee this video right?; May 28, 2017 @ 3:39pm
[fixed self changing .ini file]

i started a fresh server of the game with your mod.
i then shut it down and added the information for the mod.
started the game again and ran it for a while and then shut it down and the part of the .ini file for the natural babies mod stayed as it should.
so i took a closer look at the server with the problem.
it seems that the difficulty 8+ mod is putting information into the .ini file even though the mod is not being loaded anymore.
i had already tried deleting the .ini file for the broken server a couple of times before while i was doing troubleshooting, but i didn't think to look for it's old info in the file anymore after deleting the mod and deleting the .ini file.
but even after a few restarts with the .ini file deleted so that it would build a new one, it was still putting it's old info back intto the fresh new .ini file.
so i'll rebuild from scratch.
it's ok, i am running the server in the background on my computer and i am the only person on it.
if i ever do start a public server i want to make sure i can actually build a working setup before i open it to other people.
can you do one for scorched earth?
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