ARK: Survival Evolved

ARK: Survival Evolved

Skies of Nazca
 Dit topic is vastgepind, dus het is waarschijnlijk belangrijk
TheAlchemist  [ontwikkelaar] 27 dec 2016 om 21:14
SKIES OF NAZCA BUGS
Bugs go here, post as such for fastest results
- PC SPECS
- TYPE OF BUG
- How many times you can repro
- Coordinates (if possible)
- Screenshot (if possible)

I try to fix most issues within a drop or two.
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Intel i5, gt 440 2 Gb (it runs even vermintide on lowest - magic?), 16Gb RAM. Misisng water shader/texture, persist water splash effects and sounds. Always reproducing. http://steamcommunity.com/sharedfiles/filedetails/?id=827910325
TheAlchemist  [ontwikkelaar] 28 dec 2016 om 8:11 
oh so you don't see it at all..ok I fix hopefully today.
I,m very appresiated of such quick updates, but Thives Island map needs a small fix. At least 2 people, including me, founded a bug - dissapearing dinos/player near one of floating islands (the biggest one with ruins).
TheAlchemist  [ontwikkelaar] 2 jan 2017 om 9:38 
Im working on that fix will be posted shortly
Thank you for response. Surpisingly, but water still invisible for me on that floating island (snowy island for now).
TheAlchemist  [ontwikkelaar] 3 jan 2017 om 9:50 
hmmm I see it on my map when I play it on steam, I need to research this more
TheAlchemist  [ontwikkelaar] 3 jan 2017 om 10:55 
ok I see the issue with the water. I think I can fix this tonight for sure.

Minor bug-missing textures on 2 flying rocks.
http://steamcommunity.com/sharedfiles/filedetails/?id=834446184
Maybe invisible water is issue on my end? Anyway, draw distance isn`t a reason. I suggest that misisng underwater effect can cause this (water is absolutely transparent, but light sources except night vision googles can`t make visible bottom of ocean at small circle near that source).
Laatst bewerkt door dinovart; 4 jan 2017 om 8:13
TheAlchemist  [ontwikkelaar] 4 jan 2017 om 8:12 
thank you DInovart. I'll get that tonight
I can confirm, that spawn at least partially fixed. No more 50+ fighting creatures in small redwood area or 60+ herbs vs 20+ titanoboa.
TheAlchemist  [ontwikkelaar] 4 jan 2017 om 8:25 
Doing another update in 20 min...it should nail the rest of the issues with spawns. I tested it for 4 hours last night...looks good.
TheAlchemist  [ontwikkelaar] 4 jan 2017 om 10:28 
WOOOO HOOOOO
Moreover, I found a cave at these coords (-298798 65999 35270) , it huge enough for entire dragon boss pack, and dragon firebreath is working there. It`s a bit offtopic, but please, let this cave to be as big, flat and lacked of huge stones, as now, because there are no caves on any other ARK map which can be a home for almost kaiju-sized dragons.
TheAlchemist  [ontwikkelaar] 4 jan 2017 om 10:41 
cave? have a screenshot?
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