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MIND: Path to Thalamus
Gnu/Linux (and SteamOS) support?
Hi there!

Is Linux support planned or already included?
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Показано 115 из 26 комментариев
Unfortunately, the engine we are currently using does not offer support for Linux.
Ah, I see you're using Unreal Engine 3. Any chance of updating to 4 for Linux support?

Somewhat related, Valve's OpenGL debugger vogl apparently just gained support for Unreal Engine 4 callstreams: http://richg42.blogspot.co.uk/2014/04/vogl-support-for-unreal-engine-4.html , which might be helpful to you then. :P
If there was some kind of import function in Unreal Engine 4 for projects made in Unreal Engine 3 that would be awesome. Otherwise, that would mean to remake the whole game in the new engine.
No Linux is a deal breaker for me... I find I use Windows less and less. On the Steam Store I rarely look at games that don't have SteamOS/Linux support.
Изначально опубликовано Krateos:
Unfortunately, the engine we are currently using does not offer support for Linux.

Remarkable how fast interest in a game can vanish completely.
*Going away*
Unreal engine 4.1 will have support for Linux and SteamOS
use the 4.1 have support for linux

SteamOS is coming

read this article the founder of Epic Games:
http://www.polygon.com/2014/4/1/5568378/epic-games-ceo-tim-sweeney-unreal-engine-vr-oculus-rift
This is made in Unreal Engine 3, not Unreal Engine 4. I haven't used UE4, but I doubt it has an "Import UE3 project..." option, which means it's a bit difficult to port the game to UE4 as far as I know, because it would mean to make the game again. If I'm missing something here, please, point it out and tell to Carlos so he can think about it.
+1 for SteamOS/Linux version. If you develop the game for my platform I will vote YES, if you don't I vote NO
Thumb once Linux is confirmed =)
Последний раз отредактировано Micha; 7 апр. 2014 в 3:03
It's a pretty video and relaxing music, but sadly, that's all I'll ever see of your game as I use Linux exclusively. Sorry. :(
We will do our best to port it to Linux but if our engine doesn't support it, then there's nothing to do. Sorry guys :(
Sure. Jusr saying, if there is an easy way to convert your Unreal Engine 3 project to Unreal Engine 4 (not that I know much about either), that would probably be the best route, I guess.
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