Apocalypse - Magic of Skyrim
NinjaToad Feb 14, 2014 @ 12:54pm
Some spells might need to be re-balanced.
Mainly Ghostwalk as I've found that it can be over powered for such a low level spell. For example, if you cast it, you can then slip by as many bandits or whatever to get to a door, once you activate the door you tele back to were you cast it, but then go through the door right after. You can use that tactic to open chests from far away, and I think steal too.
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NinjaToad Feb 15, 2014 @ 8:34am 
I mean, the spell is a great idea, like you can only use it for scouting and stuff as you warp right back. But once you understand how to abuse the game, based just on how it works, the spell becomes really cheap.
Enai Siaion  [developer] Feb 15, 2014 @ 4:26pm 
Regular invisibility lets you do the exact same thing.

You are discovering that NPCs have the awareness of a mole rat, which is not really the fault of invisibility. Get a mod that makes them more aware and things will change.
NinjaToad Feb 15, 2014 @ 7:51pm 
Originally posted by Enai Siaion:
Regular invisibility lets you do the exact same thing.

You are discovering that NPCs have the awareness of a mole rat, which is not really the fault of invisibility. Get a mod that makes them more aware and things will change.
No, I mean you can unlock and steal everything from a chest and teleport away when 23 people were watching at level 2 when not even going into magic.
NinjaToad Feb 15, 2014 @ 7:55pm 
As for the sneaking past eveybody thing, I know regular invisibility does the same thing... But regular invisibility is an expert spell, not a novice one.
Twitchums Mar 29, 2014 @ 2:41pm 
I find it ironic that you're complaining about being able to sneak past everything at a low level when your profile pic is from Dishonored.
NinjaToad Mar 29, 2014 @ 5:01pm 
Originally posted by Dr. Kriegums:
I find it ironic that you're complaining about being able to sneak past everything at a low level when your profile pic is from Dishonored.
I don't think that's irony. Also, Dishonered is a stealth game. Made for stealth. So it makes sence that you can sneak past people.
MikePlaysIt Mar 31, 2014 @ 5:46pm 
Originally posted by NinjaToad:
No, I mean you can unlock and steal everything from a chest and teleport away when 23 people were watching at level 2 when not even going into magic.

Does interacting with objects not break invisibility? Because if it does with this spell, then your arguement is void, as when you open the chest, you would simply break the invisibility.

Originally posted by NinjaToad:
I don't think that's irony. Also, Dishonered is a stealth game. Made for stealth. So it makes sence that you can sneak past people.

What's wrong with Skyrim being molded into a stealth game via mod? Skyrim has literally become that type of game, a great game, one that people can mold into what they want, and how they want to play given all the mods available such as ENBs and different spells and weapons. Also, why do people get their panties SO bunched up about things like this.. Literally, it's a SINGLE player game, people are out their, playing THEIR games, not yours. Why would you give two ♥♥♥♥♥ what people do in their game? If you don't like a spell or a mod, just simply don't use it, rather than ♥♥♥♥♥ing that something a mod developer publishes for you to use for FREE isn't exactly what you want, or what YOU would consider, right?

EDIT: Work on your grammar.
Last edited by MikePlaysIt; Mar 31, 2014 @ 5:47pm
NinjaToad Apr 1, 2014 @ 9:25am 
Originally posted by Slingdong:
Originally posted by NinjaToad:
No, I mean you can unlock and steal everything from a chest and teleport away when 23 people were watching at level 2 when not even going into magic.

Does interacting with objects not break invisibility? Because if it does with this spell, then your arguement is void, as when you open the chest, you would simply break the invisibility.
You break the invisiblity yes, but you automaticly teleport back to were you cast it were nobody can see you and you still take everything from it.
NinjaToad Apr 1, 2014 @ 9:27am 
Originally posted by Slingdong:
What's wrong with Skyrim being molded into a stealth game via mod? Skyrim has literally become that type of game, a great game, one that people can mold into what they want, and how they want to play given all the mods available such as ENBs and different spells and weapons. Also, why do people get their panties SO bunched up about things like this.. Literally, it's a SINGLE player game, people are out their, playing THEIR games, not yours. Why would you give two ♥♥♥♥♥ what people do in their game? If you don't like a spell or a mod, just simply don't use it, rather than ♥♥♥♥♥ing that something a mod developer publishes for you to use for FREE isn't exactly what you want, or what YOU would consider, right?
There isn't anything wrong with it. But he has balenced spells before so I thought he might want to know.
MikePlaysIt Apr 1, 2014 @ 11:33am 
Originally posted by NinjaToad:
There isn't anything wrong with it. But he has balenced spells before so I thought he might want to know.

"Once you understand how to abuse the spell, it becomes very cheap."

Dunno, sure sounds like you think there's something wrong with it. I think it's a novice spell, as it's such a niche spell, or at least it seems to me that it is. It's not outright invisibility, so you don't have freedom of movement, as whenever it breaks you wind up right back where you cast it. Also, it only lasts ten seconds, and ten seconds isn't that much time.. You're literally going to have to be on the other side of a structure or something, being out of sight, and you're going to cross a small distance, you're not going to cross an entire camp or pass through a large section of dungeon. I mean, I suppose you could run, but I've found that running while invisible, and sometimes even walking will alert NPCs to where you are, and they can hone in on you, so you're going to want to sneak the entire way, that makes the ten seconds even shorter..

Either way, people are going to have opinions. My opinion is, if you're a higher level, and you think the spell should require being a higher level to use, well, what's the point, you're already using it? Other than complain about the fact that lower level players can. In which case, as I've already said, it's their game, their own solitary single player game, so why does it matter to anyone else how OP a spell is for the level, and if you really hate it, just don't use it, ya know? That's my own theory about it.

It's like when the teleport spell initially got overhauled because apparently some people thought it was OP, because you could spam cast it and dart up mountains and get places quicker. It's back to my point, if it's just you you're worried about, just don't spam cast it, simple as that. And like I said before, if you're worried about what other players are able to do in their own single player game, well then that's just pathetic. Note, when I say "you", I'm referring to the general person in a position when I'm referring to a scenario. I'm not specifically picking on you, so to speak.

Now on the other hand, if this was a multi player game, or the spells were implemented into the entire game, to where NPCs could get their hands on it. Then I could definitely see the concern, as you're going to have people that are coming after you with really powerful spells when they are relatively low level, whether they be those annoying mages you run across all the time or another player. Especially in the case of a multiplayer game, when you've worked so hard to get something that utilizes some of the same features, but this spell gives it to them at such a low level.

Now there are some items that I can not stand being OP. Such as swing weapons. Swords, Greatswords, Battleaxes, War Axes and such, that will one shot almost anything. And I've had those as I'm maxed out on Smithing and Enchanting. BUT, those weapons aren't fun because it's just going up to the enemy and pop, done. No fight, no fun. Especially since I recently acquired the Enhanced Blood Texture mod, which makes a nice big bloody mess if you get in a decent fight or do a finishing move on someone. So I like fights to last a little longer. Besides, I can handle it as my armor is pretty decent.
Charlemagne Apr 10, 2014 @ 5:18pm 
To add to the discussion, I think some spells need to be balanced *upwards*, to make them of any use, because they are not useful right now. Mostly destruction spells. In destruction, you usually need Zap! spells, but many of Apocalypse's destruction spells are underpowered, or they are fine power-wise but they require too much "animation", or they are too complex. Do A, then cast B, and when you cast C, BOOM! In all that time that it takes to make A+B+C, including the enemy cooperating for the effects, I could probably have killed them already at less magicka cost using vanilla attack spells.
Connorpistol Aug 1, 2014 @ 6:44am 
Dishonored was fun...

(off topic comment for the win!)
Swervbot#36 Sep 30, 2014 @ 1:52am 
Oh hey there was already a discussion for this. I agree about ghostwalk though. It seems even better than the expert level invisibility spell. At least with that you're left right out in the open after you've killed one guy. But this one makes it so you never get caught. You can clear out entire rooms and one shot whatever you want with no risk so long as you have a corner to hide behind. I figured from the description it would just be purely for scouting and wouldn't let you attack. Honestly I kind of wonder if it was designed for that in the first place.

It's not that big a deal, honestly. I'm just making sure not to attack while doing it. But if anything needs to be rebalanced, I think that one would probably be first.
MikePlaysIt Sep 30, 2014 @ 2:07am 
Originally posted by Swervbot#36:
Oh hey there was already a discussion for this. I agree about ghostwalk though. It seems even better than the expert level invisibility spell. At least with that you're left right out in the open after you've killed one guy. But this one makes it so you never get caught. You can clear out entire rooms and one shot whatever you want with no risk so long as you have a corner to hide behind. I figured from the description it would just be purely for scouting and wouldn't let you attack. Honestly I kind of wonder if it was designed for that in the first place.

It's not that big a deal, honestly. I'm just making sure not to attack while doing it. But if anything needs to be rebalanced, I think that one would probably be first.

.......Likely there was already a discussion on this. Just as the last relevent reply in this discussion was posted 6 months ago. I forgot that I was even subscribed to this discussion, lol.

Heres to not letting sleepings dogs lie for the win! lol

*EDIT* And thanks, for resurfacing this old discussion and reminding me what a stupid ♥♥♥ username I used to have. :)
Last edited by MikePlaysIt; Sep 30, 2014 @ 2:10am
SwiftFire1002 Nov 13, 2014 @ 1:37pm 
well when you know correctly how to use any spell it becomes a little OP
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