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CubeZ
imaekgames  [δημιουργός] 16 Ιαν 2014 στις 11:34πμ
Alpha Development
If you could help shape the game, what constructive input would you give?
Τελευταία επεξεργασία από imaekgames; 16 Ιαν 2014 στις 4:48μμ
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This looks amazing I will most definitly be following this.
imaekgames  [δημιουργός] 17 Ιαν 2014 στις 1:09πμ 
Αναρτήθηκε αρχικά από Angel:
This looks amazing I will most definitly be following this.
Thanks, Angel!
I think it would make it alot better would be if it had some sort of twist that make it specail :) i will be following looks amazing :)
i want to play it because it sees so like minecraft and zombie survival together
Players should be able to interact with some of the environment or have some abilities. Being able to defend a spot vs a horde makes a little more sense than having the endurance and speed of a cross country sprinter. Maybe something like barricading windows and doors, or building small turrets which auto-shoot the zombies.

If you have the intentions of making zombie survival multiplayer, then you could split abilities like this into different classes. That way in order to best survive people would want a balanced team to be able to take on the horde.
Τελευταία επεξεργασία από VengefulBard; 17 Ιαν 2014 στις 4:42μμ
LOL n1ce
my opinions were on the gamejolt page, find dungeondev in your comments
Needs replayability. In that case, things to unlock, secrets to find, etc.
It would be cool to have power-ups and find them the same way that you find weapons
не понял че там написано но думаю что то заебовое.
Perhaps you could make the weapons swing in a more horizontal slice, but otherwise it looks like an awesome game. Would reccomend releasing an IOS version to boost sales.
imaekgames  [δημιουργός] 19 Ιαν 2014 στις 9:38μμ 
Αναρτήθηκε αρχικά από GenericChair:
Perhaps you could make the weapons swing in a more horizontal slice, but otherwise it looks like an awesome game. Would reccomend releasing an IOS version to boost sales.
Thanks! We're thinking about doing a mobile version, it's always been a plan, but for now we're just focusing on getting a downloadable version out with our new features. The mobile version would probably just be limited to Single Player and 16 Player Arena; but if we find the MMO and more players is realistic we'll do it.
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