The Sharp Shock
Sky  [developer] Oct 14, 2013 @ 1:00am
Stat Discussion
Please keep all discussions about possible stats to this topic.

Please note that if this weapon is accepted for Halloween 2013 it will most likely be as a reskin of an existing weapon, especially if it gets Halloween/Full Moon restricted.
Showing 1-15 of 258 comments
< >
[Manta] SlowDuck Oct 14, 2013 @ 2:02am 
Maybe it doesn't kill, just takes away 70% of the victim's health, but it stuns them?
(Collectors) Staraptor Oct 14, 2013 @ 8:52am 
Id like this as a kunai reskin personally
Liquid Dood Oct 14, 2013 @ 12:06pm 
Originally posted by BOX Lord Pootis Spencer Potato:
Id like this as a kunai reskin personally
It does kinda make sense. It absorbs the health by sapping it away from the victim.
Mr.Money898 FreeTheWorkshop! Oct 14, 2013 @ 12:32pm 
I sorta like the kunai reskin idea with one issue....I hate the kunai for some reason.;___; I guess its that I fight more than sneak. Could it possibly be a Sub-Class Weapon? Like the Engie, His rescue ranger makes him a much more defensive class. I'm thinking for this it would have a +Targets vision is blurred and thier movement is slowed on hit, -10hp on miss (Electrical sound?), and -10% damage? I'd love to see those spies running around.
Syr Enigma Oct 14, 2013 @ 12:36pm 
Team spies.

I want to see that. :P
Tickle Beast Oct 14, 2013 @ 12:46pm 
The kunai is horrible or maybe I'm just horrible at it, but if it had it's own original stats I think it would be cool if it started giving crits for a limited time after a couple kills, similar to the focus effect for the heatmaker, (the crits would help if you weren't able to backstab and were undisguised and vulnerable)
Darkforcefilms Oct 14, 2013 @ 1:58pm 
+ critical hits on wet targets
+ can backstab ubercharged enemies
- no random critical hits
- 10% more vulnerable to damage
- cannot backstab non-ubercharged enemies

just an idea
Last edited by Darkforcefilms; Oct 14, 2013 @ 1:59pm
Frenchie Oct 14, 2013 @ 1:59pm 
i think a eyelander stats for this weapon of spy:
-25 max health
-20% fire speed
+10% melee damage
every MELEE kill increase your melee damage health and move speed (max 4 kills on the counter)

initial health = 100 initial damage = 110% initial move speed = 100%
1st kill =115 1st kill damage = 120% 1st kill max speed = 110%
2nd kill = 130 2nd kill damage = 130% 2nd kill max speed= 120%
3rd kill = 145 3rd kill damage = 140% 3rd kill max speed = 130%
4th kill = 150 4th kill damage = 150% 4th kill max speed = 140%

or a reskin for the normal knife xd
Frenchie Oct 14, 2013 @ 2:04pm 
Originally posted by DarkForceFilms (Anti-Spycraber):
+ critical hits on wet targets
+ can backstab ubercharged enemies
- no random critical hits
- 10% more vulnerable to damage
- cannot backstab non-ubercharged enemies

just an idea

its useless because with spy you must kill or focus on engineers and medics , but you cant backstab to the another team , so they are invulnerable to you and you will be free score xd
Tu compadre Oct 14, 2013 @ 3:19pm 
- No back-stabs
+ Stabbing a target stuns it for 5-8 seconds
(Stabbing causes damage, but I don't know how much it should deal.)
NO PAIN (Banned) Oct 14, 2013 @ 3:27pm 
Originally posted by Nexoks777 ARMAS X SCRAP:
i think a eyelander stats for this weapon of spy:
-25 max health
-20% fire speed
+10% melee damage
every MELEE kill increase your melee damage health and move speed (max 4 kills on the counter)

initial health = 100 initial damage = 110% initial move speed = 100%
1st kill =115 1st kill damage = 120% 1st kill max speed = 110%
2nd kill = 130 2nd kill damage = 130% 2nd kill max speed= 120%
3rd kill = 145 3rd kill damage = 140% 3rd kill max speed = 130%
4th kill = 150 4th kill damage = 150% 4th kill max speed = 140%

or a reskin for the normal knife xd

When I get a 3rd - 4th kill I can disguise as a scout.
Nefnoj Oct 14, 2013 @ 7:51pm 
Explodes on backstab, thus having an attention-getting, yet powerful area-of-effect explosion, which includes self-harm. Goodbye, consecutive backstabs!

...I don't think my stat matches the item much though...
Nefnoj Oct 14, 2013 @ 7:51pm 
Originally posted by Sky:
Please keep all discussions about possible stats to this topic.

Please note that if this weapon is accepted for Halloween 2013 it will most likely be as a reskin of an existing weapon, especially if it gets Halloween/Full Moon restricted.
Hey Sky! Do you have any stat ideas?!
McAlistar Oct 15, 2013 @ 2:29am 
Originally posted by Salty the SLUG:
- No back-stabs
+ Stabbing a target stuns it for 5-8 seconds
(Stabbing causes damage, but I don't know how much it should deal.)

Sounds good to me but i think it should do like 40-50 damage(not sure what percentage increase that is from spy's damage) but a drastic movement speed decrease not a stun, also i think crits would stun and it would have a higher crit rate or a different crit system
Last edited by McAlistar; Oct 15, 2013 @ 2:30am
[Manta] SlowDuck Oct 15, 2013 @ 2:39am 
Originally posted by Statiikz:
Originally posted by Salty the SLUG:
- No back-stabs
+ Stabbing a target stuns it for 5-8 seconds
(Stabbing causes damage, but I don't know how much it should deal.)
How about you hold down alt-fire to stun, but normal attacks just slow enemies.

Sounds good to me but i think it should do like 40-50 damage(not sure what percentage increase that is from spy's damage) but a drastic movement speed decrease not a stun, also i think crits would stun and it would have a higher crit rate or a different crit system

How about you hold down alt-fire to stun, but normal attacks just slow enemies.
Last edited by [Manta] SlowDuck; Oct 15, 2013 @ 2:57am
Showing 1-15 of 258 comments
< >
Per page: 15 30 50