Arma 3
Pedro 6
Antorugby  [developer] Oct 7, 2013 @ 11:42am
Features Request
Let me know your ideas and suggestions.
< >
Showing 1-15 of 15 comments
=[W1d0wM4k3R]= Oct 9, 2013 @ 12:01pm 
Thx god, i was rlly expecting someone to make an "Inside combat rescue" mission! Gr8 job, dude, nicely done.
However, imho AA rocketspam is pretty annoying since u cant do much against it just to spam back countermeasures. So i suppose it could be much more entertaining if it was more intensive small arms fire near LZ instead of AA shooting. Coz small arms leave u more options for maneuver and grants more chances.
Apart from that I think mission shouldnt end when ghosthawk is destroyed. As for me I've always liked crashlanding process ^^ Maybe u can add an option to call for extraction in a case u survive the crashlanding? So u could get back to base, spawn a new heli and try again.
Antorugby  [developer] Oct 9, 2013 @ 1:28pm 
Hey Widowmaker thank you for your suggestions, just one thing, do you get locked from the AA when you are in the LZ? Anyway I'm going to add more enemies units in the area and remove some AA.
About the extraction, let's see what I can do!
=[W1d0wM4k3R]= Oct 10, 2013 @ 12:39pm 
Idk, i keep getting shot down within 40-50 meters from the smoked area. AA spam shooting is extremely annoying. Well, maybe im doin smth wrong but i think its excessive.
GER1692 Oct 11, 2013 @ 6:42am 
voice acting would be cool nontheless a very good mission.
Gingo4564 Oct 11, 2013 @ 6:36pm 
I agree with Ger1692, also could you make it in Co-Op up to 4 Player. I think a whole air of your buddies would be fun.
Napalm Nick Oct 12, 2013 @ 2:16pm 
Co-Op version would be 'the dogs' Anto ;-)
Less AA, more normal enemy infantry, more dynamic events.

I suggest converting this to a SIngleplayer/Multiplayer missions and make settable parameters such as ambient combat.

Also, make the time only changable till you leave the base, so as soon as you left the airfield/medical FOBs zone you lose the option so it doesn't become annoying later on.

Also make escort choppers and UAVs that you can call in to support or recon a area and perhaps make transport choppers you can call in full of troops to take over a heavily guarded town or secure a LZ to get the injured patients on board.

Very fun, however the mission feels bland, it feels like you're the only one in the battefield and the AI are just sitting there untill you arrive.
Nolo Oct 16, 2013 @ 8:25pm 
co-op please
Nolo Oct 16, 2013 @ 8:27pm 
also coop for say co pilot pilot 2 door guners and a unboard medical crew would be nice. this could be used as a training mission
sf Oct 26, 2013 @ 1:54pm 
What I would really love, that would vastly improve this mission, is a team on the chopper... And maybe a second follow chopper
Haymaker Nov 22, 2013 @ 3:06pm 
you could heal or revive shot team mates that would be good, also i think that a sinking boat rescue would be good, and giving a time limit for how long the people live for
Gonzo850 Dec 10, 2013 @ 10:10am 
Coop would make this awesome.
Unco Jan 2, 2014 @ 3:50pm 
Awesome mission, Would like to see some stuff though:
- Have one or a few medivac/hospital setups to drop off the troops you've picked up rather than coming back to home base. (Drop off only, for repairs having to fly back to home base or a FOB)
- Less AA, more HMG or similar. The terrain on the big island doesn't lend itself to tacfly (the little island would be much better for that). And removing the red/blue areas and replace with mil symbols in approx locations.
- Second helicopter to formfly and rescue if your shot down.
Roadhamster Feb 2, 2014 @ 12:48pm 
Please, Please Please add different helocopters. I realy enjoy flying the mohawk but can't find any good missions to use it in. I definatley enjoyed this scenario but the UH-80 is not my main helo.
Aerodyne Feb 10, 2014 @ 1:12am 
Good mission but the AA is ruining it.
< >
Showing 1-15 of 15 comments
Per page: 15 30 50