Το παιχνίδι έχει γίνει αποδεκτό από την κοινότητα!

Η κοινότητα έδειξε το ενδιαφέρον της για αυτό το παιχνίδι. Η Valve βρίσκεται σε διαπραγματεύσεις με το δημιουργό για την κυκλοφορία στο Steam.

E.T. Armies
JeffersonX 16 Σεπ, 2013 @ 4:27μμ
Linux
Will E.T. Armies be available for Linux?
Εμφάνιση 1-15 από 29 σχόλια
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Raspina  [δημιουργός] 17 Σεπ, 2013 @ 12:20πμ 
To be honest, we DO want to do that but unfortunately since we are working on UDK right now, it seems not possible, BUT if we find a way to do it we would definitely consider it.
JiazhenIsSexyMan 17 Σεπ, 2013 @ 2:45πμ 
a
Ilya 17 Σεπ, 2013 @ 7:35πμ 
x
MacGames 17 Σεπ, 2013 @ 9:52πμ 
xD this game has more chance to comming in Mac xD
but all people would like to have more games in Linux and Mac
Τελευταία επεξεργασία από MacGames; 17 Σεπ, 2013 @ 9:53πμ
๖ۣۣۜBĬřđŠ๑ 17 Σεπ, 2013 @ 10:04πμ 
b
sonicboom213 17 Σεπ, 2013 @ 2:02μμ 
c
BigStoll 19 Σεπ, 2013 @ 4:21μμ 
aha
Matteo241999 20 Σεπ, 2013 @ 7:50πμ 
g
McMarius11 21 Σεπ, 2013 @ 2:30μμ 
this needs to be on linux!
Fusion killer 22 Σεπ, 2013 @ 11:11πμ 
good job indeed, keep up the good work there
Szkodnix 24 Σεπ, 2013 @ 12:43πμ 
I'm afraid no Linux version - no vote from me.
Teh Yeti 27 Σεπ, 2013 @ 12:56μμ 
I'll vote, but only because I'm hoping that by getting this passed, you'll be able to generate more money to spend on developing this on Linux. We NEED more games on Linux.
MacGames 28 Σεπ, 2013 @ 12:36πμ 
We NEED more games in Mac xD
but Valve and Nvidia will get more games in Linux FOR 2014 !!!!!
Areso 30 Σεπ, 2013 @ 7:02πμ 
Αναρτήθηκε αρχικά από Raspina:
To be honest, we DO want to do that but unfortunately since we are working on UDK right now, it seems not possible, BUT if we find a way to do it we would definitely consider it.
Is it possible to be wrapped in browser? UE3 works fine (Epic Citadel) in HTML5 browsers, even on Linux.
Raspina  [δημιουργός] 30 Σεπ, 2013 @ 7:25πμ 
The Citadel map is actually a small map designed for IOS. Our game is much bigger than that and there are lots of drawbacks when it comes to HTML5. we are still investigating it however.
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