Team Fortress 2

Team Fortress 2

R-CAT
nekoko Sep 16, 2013 @ 8:46am
How about a "RoBro" alternative?
This as a Weapon is srsly really useless OR really op, so lets make this a Misc like the RoBro, ok?

Write down why this should or shouldnt a Misc, but i think that its a nice idea and a nice model too, but i dont want a flying sentry in tf2 ;)
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Showing 1-15 of 28 comments
Mr Mike  [developer] Sep 16, 2013 @ 9:01am 
I dont see this as being OP with the following factors:

-Low HP
-limited flight time
-Engie MUST control it, and engie remains stationary whilst doing so leaving him vunerable.
-It remains stationary and useless while un-controlled.
-like any building, spy can be the bane of its existence.

However it was suggested to have it hover behind engie like robro, but as a low-power support sentry kinda thing.

This is only my opinion though, I'd like to hear what others think.
Last edited by Mr Mike; Sep 16, 2013 @ 10:18am
Nauotit Sep 16, 2013 @ 10:16am 
I thing I'll never use it if they add it to alternative sentries...
Anomen Sep 16, 2013 @ 12:42pm 
I'm agree with Fox's second idea, have it like a support sentry flying around you and shooting everything (with low damage 1 or 2 for example or with low fire speed) would be amazing. (Sorry if my english is bad because i'm not english)
nekoko Sep 17, 2013 @ 3:01am 
agree, it would be nice as a "lifeguard", but if the engie stand still while cotrolling the sentry spy/snipers/soldiers and taunt-killers will LOVE this ;) but in my opinion sentrys should stand at one place^^
Lucky_Gamer[BE] Sep 19, 2013 @ 8:28am 
i think nothing its good
Frog the Jam Sep 19, 2013 @ 3:55pm 
i think the stats of it should be higher if controlled and lower as a "life guard" when not being controlled
MaxRaiser1337 Sep 20, 2013 @ 7:29am 
The stationary engineer isn't really a downside, an engie could operate it safely in the respawn room.
If it fails to be an actual weapon, it's still a neat model for a Robro-like misc.
☢Mine☢ Sep 20, 2013 @ 2:41pm 
i think evry one should stop talking about it and wait and see if valve puts it in the game.pls valve put this in the game it looks awesome.(sry about my bad english.)
it would be op because hey could buuild one at spawn and stay there and if it got destroyed he can just go get more metal and rebuild within 5 seconds.
ITS TOOO STRONG
Mr Mike  [developer] Sep 20, 2013 @ 5:21pm 
Engie can't control it in spawn...same as he can't build anything I'm spawn.
In God I trust. Sep 20, 2013 @ 6:56pm 
We don't need more misc. WE NEED WEAPONS!!!!
In God I trust. Sep 20, 2013 @ 6:58pm 
Originally posted by Electronic Fox:
I dont see this as being OP with the following factors:

-Low HP
-limited flight time
-Engie MUST control it, and engie remains stationary whilst doing so leaving him vunerable.
-It remains stationary and useless while un-controlled.
-like any building, spy can be the bane of its existence.

However it was suggested to have it hover behind engie like robro, but as a low-power support sentry kinda thing.

This is only my opinion though, I'd like to hear what others think.
I think the engineer controlled is much better than the hover above the shoulder. It makes it easy to kill the engineer and building so it is not as OP than what nope.de is thinking
Last edited by In God I trust.; Sep 20, 2013 @ 6:59pm
Rehgar Earthfury Sep 21, 2013 @ 2:08am 
Originally posted by nope.de:
This as a Weapon is srsly really useless OR really op, so lets make this a Misc like the RoBro, ok?

Write down why this should or shouldnt a Misc, but i think that its a nice idea and a nice model too, but i dont want a flying sentry in tf2 ;)
But some ones want walking or flying sentries. so... why not do somthing good to every side? (option to equip this on some slots and in what slot it will be that how it will work)
I'm know english is bad.
I think there should be a time of how long it takes the engi to deploy it maybe like 3 seconds or so and when he changes weps it sohuld have 3 more seconds to put it away. I dunno
Quietus Sep 21, 2013 @ 3:16pm 
make it a misc, becouse what comes next killsteaks like in cod? btw awesome work

Last edited by Quietus; Sep 21, 2013 @ 3:16pm
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