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Lost Outpost: Director's cut
UpsetSpy (Dem Legs) 17 Eyl 2013 @ 7:11pm
Looks good, just don't screw up the execution of what you have
I honestly love little games like this, but in most cases they screw up because of poor execution. I really love the idea of the game and what is attempting to be gotten out of it, but I honeslty hope that this game doesn't become part of that huge pile of screw ups

So far, looks great! Keep up the good work.
En son UpsetSpy (Dem Legs) tarafından düzenlendi; 17 Eyl 2013 @ 7:13pm
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garage collective  [geliştirici] 17 Eyl 2013 @ 8:32pm 
Hey! Thanks for your feedback! - Now, the video is all taken in-game, so what makes you think it would end up being screwed-up? To refine my question, what do you see in the video that you like, but makes you worry it might end up different than you think?
To re-iterate: everything in the video is captured through a "real" play through - no doctored screenshots or video here, just trying to understand what you guys may be afraid off?
UpsetSpy (Dem Legs) 18 Eyl 2013 @ 6:56pm 
Well, I am not afraid of anything specific, but I am always so afraid/paranoid of indie games as a good amount of them have something good, but screw it up in some way in the end. Not saying that it looks like you will and I don't doubt the skill and work being put into this, I am just weary of indie games in general.

Basically, my whole point is, it looks like you have some very good content here and a very great idea of a game and I am hoping that it doesn't change for the worse like a good amount of indie games that I paid any mind to did.

Anyway, keep up the good work.
garage collective  [geliştirici] 19 Eyl 2013 @ 9:29am 
Thanks for the encouragement - well, guess we'll see what you think when/if it goes live :) As I said, most of the game is done, and the video is a capture of real gameplay, so if you liked it, you shouldn't be disappointed :)
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