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Lost Outpost: Director's cut
UpsetSpy 17 set 2013, ore 19:11
Looks good, just don't screw up the execution of what you have
I honestly love little games like this, but in most cases they screw up because of poor execution. I really love the idea of the game and what is attempting to be gotten out of it, but I honeslty hope that this game doesn't become part of that huge pile of screw ups

So far, looks great! Keep up the good work.
Ultima modifica da UpsetSpy; 17 set 2013, ore 19:13
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garage collective  [sviluppatore] 17 set 2013, ore 20:32 
Hey! Thanks for your feedback! - Now, the video is all taken in-game, so what makes you think it would end up being screwed-up? To refine my question, what do you see in the video that you like, but makes you worry it might end up different than you think?
To re-iterate: everything in the video is captured through a "real" play through - no doctored screenshots or video here, just trying to understand what you guys may be afraid off?
UpsetSpy 18 set 2013, ore 18:56 
Well, I am not afraid of anything specific, but I am always so afraid/paranoid of indie games as a good amount of them have something good, but screw it up in some way in the end. Not saying that it looks like you will and I don't doubt the skill and work being put into this, I am just weary of indie games in general.

Basically, my whole point is, it looks like you have some very good content here and a very great idea of a game and I am hoping that it doesn't change for the worse like a good amount of indie games that I paid any mind to did.

Anyway, keep up the good work.
garage collective  [sviluppatore] 19 set 2013, ore 9:29 
Thanks for the encouragement - well, guess we'll see what you think when/if it goes live :) As I said, most of the game is done, and the video is a capture of real gameplay, so if you liked it, you shouldn't be disappointed :)
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