這個遊戲在社群的幫助下已經通過了 Greenlight!

社群的迴響表示了他們對這款遊戲的興趣。Valve 已經和該開發人員聯繫 Steam 發行事宜。

AdventurOS
[WGZ]Icyhate 2013 年 12 月 22 日 @ 下午 11 時 05 分
Very nice idea.. although i did comment already but to make it heard.
To stop people "Cheating" with zip files, how about the value of things are proportional to how old the files are? (So brand new files are almost worthless)
< >
顯示 1-6,共 6 則回應
Digital Clock 2013 年 12 月 22 日 @ 下午 11 時 12 分 
no keys, no chests. keys are dropped by killing monsters
Captain Frosty [F.o.t.T.] 2013 年 12 月 23 日 @ 上午 4 時 03 分 
Yeah, the more zip treasure files, the more keys required, the more monsters to kill.
[WGZ]Icyhate 2013 年 12 月 23 日 @ 上午 9 時 38 分 
cool
Anonymoose 2013 年 12 月 23 日 @ 下午 5 時 27 分 
It's incredibly easy to change date markers on files, the second somebody noticed this, they would have themselves a treasure chest dated back to the dark ages.
Le Duc 2013 年 12 月 24 日 @ 上午 12 時 40 分 
Yep good idea

Evelend  [開發人員] 2013 年 12 月 26 日 @ 上午 7 時 43 分 
@Icyhate Yes, as you can read on the FAQ (lost in the discussions section by now... we should wring that up) , the bigger the treasure, the more keys you need, the more monster you have to defeat for that purpose :)
最後修改者:Evelend; 2013 年 12 月 26 日 @ 上午 7 時 43 分
< >
顯示 1-6,共 6 則回應
每頁: 15 30 50