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AdventurOS
Faust Apr 27, 2014 @ 12:07pm
How will AdventurOS interpret sound files? (i.e. .mid, .ogg, .mp3)
Title says it all.
Last edited by Faust; Apr 27, 2014 @ 12:07pm
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Showing 1-3 of 3 comments
LightningZombie Apr 28, 2014 @ 6:16am 
We could really just use a list of supported file types. it could be that if this game does not recognize the file it either ignores it or creates something at random. there are thousands of computer files this game is not going to recognize them all.
staryoshi06 May 12, 2014 @ 11:01pm 
it could possibly generate a level based on the music similar to audiosurf or beat hazard
ClementL Sep 11, 2014 @ 3:47pm 
I don't think the game can read any file at all because of the file-system permissions. It seems they'll purely read the file-names.
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