Wake Island 1944 Beta v5
BUTTFUCKASAURUS 23. dub. 2014 v 6.23 odp.
No textures
well leave a comment if you have the same problem or found out how to fix it
Zobrazeno 19 z 9 komentářů
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John SteemOS  [vývojář] 24. dub. 2014 v 7.37 dop. 
I'm not sure what Tripwire is doing over there, but every time they release an update, custom maps need to be tweaked to work with the new version.

It seems they've got a new method of compiling that they claim will work for future updates without needing another cook, but I need to look into this more.
Naposledy upravil John SteemOS; 24. dub. 2014 v 2.19 odp.
BUTTFUCKASAURUS 24. dub. 2014 v 11.44 dop. 
so is it working now
John SteemOS  [vývojář] 24. dub. 2014 v 2.20 odp. 
Might be working for some. I'm still workin on it.
BloodLord100 24. dub. 2014 v 2.25 odp. 
is not easy to make or copy some textures it can take a day or more right woods?
John SteemOS  [vývojář] 24. dub. 2014 v 2.29 odp. 
SonOfKonzan 24. dub. 2014 v 6.36 odp. 
Yeah, I am still having issues where everything is missing a texture. I really like the idea of this map being in RO2, so I hope you fix it soon.
SonOfKonzan 15. čvn. 2014 v 9.44 dop. 
I am still having texture and lighting issues, is there any fix so far?
John SteemOS  [vývojář] 17. čvn. 2014 v 12.14 odp. 
Nah, no fix. There's pretty much no point for me to waste my time and keep updating this. No one plays custom maps, so there's no reason for me to work on this if no one is going to play it.
BUTTFUCKASAURUS 17. zář. 2014 v 6.50 odp. 
i play it
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