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PULSAR: Lost Colony
This topic has been pinned, so it's probably important
A lot of times, games similar to Pulsar: Lost Colony have a good premise for exploration and cool fights, but destruction is very linear. Will Lost Colony have onboard fires that can be put, or maybe there could even be a leak in the ship. Just getting shot by lazers and listening to the same "warning" voice could eventually get rather linear. How do you guys plan to implement onboard damage? Would be really cool if you could put out fires, etc.
Last edited by Parkertheballer; Sep 1, 2013 @ 8:28am