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My sentiments exactly. Great fast mission. I liked being the Green greek team with US backup and having slightly inferior equipment and weapons. Still no problem difficulty wise, one of the AI on my side shot a hostage though, but it was non fatal :)
Here's an example (I'm not sure if the glasses are from a mod): http://steamcommunity.com/sharedfiles/filedetails/?id=175231472
I didn't get which side I'm playing
I think it's too easy with 9 men. Would try it with 4-5 people in the squad, and no AT soldiers. That would make that first Kamysh a challange.
I agree with this, the mission is the perfect length. One more optional encounter and an additional task, maybe get the hostages out as well as blow something up with a demolition charge, destroy intel or something at that same location you rescue the hostages would make this a great mission, instead of just a good one. Still give it four out of five stars just the way it is now! :D
I would have expected reinforcements for the AA place (nothing big, I would say one or two jeeps with guys finding out "what the hell happend", maybe an APC arriving later on), when it would be my call to engage or to continue (continue I say), some patrols in between (three or four man squads, about three patrols) who would be alert. Some of them could divert to the AA postion too (others would stay in their designated areas, keeping hostages safe is a priority, I guess).
With these additions, this would be great mission. However, I liked it the way it was too, but the emptiness really struck me.
Oh and keep the AT guys in, it makes much more sense sending them in like it is, than sending only a man with an explosive stick.
I do wish it was a bit harder though. Like a previous poster had suggested, maybe making the unit size smaller would work. I feel like if they had some major political hostages they would launch a stronger attack to prevent us from releasing them.