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Fancy Skulls
markx2 2013년 12월 1일 오후 3시 00분
360 Controller Support
As you are using Unity which does have the code will you be adding controller support?

I'm still pretty bad with keys hence my asking. Though I did buy this as an attempt to force me to improve :)
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tequibo  [개발자] 2013년 12월 1일 오후 3시 47분 
Sure, I will look into it! I don't have a controller myself(plan on buying one eventually) so it may be tricky, but I'm sure it is doable.
markx2 2013년 12월 1일 오후 11시 55분 
And here's me paying full price just minutes before it goes for $1 on IGS.

Still, you can afford to buy a controller now :)
tequibo  [개발자] 2013년 12월 2일 오전 4시 09분 
Buying at full price - supporting developer more!
Thanks for your support:)
tequibo  [개발자] 2013년 12월 16일 오후 4시 33분 
Bought 360 controller, added support in Fancy Skulls for it today. Update coming out this week, hopefully! I will post here when it goes live.
tequibo  [개발자] 2013년 12월 23일 오후 7시 23분 
And update is available! Support is very basic - no menu navigation, but you can use controller in game. Well, that is if you know hot to play FPS games with gamepad I certainly don't, so let me know how it works for you and if it needs tweaking
Emmanuel 2013년 12월 30일 오전 10시 04분 
Just tried it with the controller. Needs some work with sensitivity and of course menu navigation. But it worked pretty well. I found it difficult to make fine movements. For example if I saw an enemy at a large distance I had a hard time adjusting the sights to target it.
tequibo  [개발자] 2013년 12월 30일 오전 10시 25분 
"Mouse sensitivity" option in menu will affect controller sensitivity as well! Does that help? I guess I can make it so if you press thumbstick it will switch mode to low sensitivity and maybe zoom in a little as well.
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