The Magnetic Horseshoe
ScrapTF | Smilatron 13/jul/2013 às 12:03
Charge meter?
This seems like a really good weapon, but what if it also had a charge meter that would fill up each time you use 400 metal to upgrade building or kill 3 enemies(Not including sentry kills)? And when you charge it, you would have a 50% faster construction rate and 20% less metal consumption until death.
-Credit to FTL change mah life for charging idea.
Última edição por ScrapTF | Smilatron; 17/jul/2013 às 11:39
Exibindo comentários 115 de 26
< >
「FrostNero™」 15/jul/2013 às 8:36 
:) would be nice
ScrapTF | Smilatron 15/jul/2013 às 8:53 
Thanks! Any other coments from people?
burtha123456789 15/jul/2013 às 12:15 
how to building that
ScrapTF | Smilatron 15/jul/2013 às 13:05 
Read my first post
Glocktor Seuss 15/jul/2013 às 16:49 
I like the idea, but I think that the charge should be built up by upgrading buildings, so you can't just build a tele, destroy it, resupply, repeat for easy charges. As a downside, the weapon should have a lower base build rate (15-20 per hit) and/or a chance of charges shocking the user.
ScrapTF | Smilatron 15/jul/2013 às 17:10 
Good idea! I'll edit it.
ScrapTF | Smilatron 15/jul/2013 às 17:10 
and give you credit
[F2P] ⒹⒾⓃⓄⒷⓄⓉ78 15/jul/2013 às 17:48 
wait, maybe kill enemies, and collect metal from weps, itll collect to 600 metal for a lvl 3 building,
so 400+ metal but not instantly
pinkamena 15/jul/2013 às 18:20 
i think it shoud have 300 metal and it can kil mvm robots faster and takes some of the robot metal and -20 heath
Scratch 16/jul/2013 às 0:32 
It's a cool idea, but having to use 400 metal to fill the charge meter seems to be too much. 400 metal is equal to a level 3 sentry (assuming that using metal to build a level 1 of anything doesn't count towards the charge). So by the time you have a level 3 sentry you probably have a dispenser out already, and it shouldnt be that big a deal to hurry and get it to level 3 as you obviously have an ammo box or something nearby. If you count the metal used to build the level 1 building then you could lower the requirement to 330 so the engi can quickly get the building to level 3.
Would the metal consumption reduction apply to everything that uses metal, such as the widowmaker, sentry, dispenser, etc. or just the engi when he is upgrading/repairing?
You could also add something about getting metal from sappers, and it could apply to MVM as well
burtha123456789 16/jul/2013 às 1:49 
plz can you say how to building that i dont now?
MadEsquilo 16/jul/2013 às 2:01 
it's a really great idea, congrats
Teamkiller 16/jul/2013 às 3:29 
good idea
burtha123456789 16/jul/2013 às 12:37 
can you say how building bro plz :3 how to building bro?
[F2P] ⒹⒾⓃⓄⒷⓄⓉ78 16/jul/2013 às 20:51 
pinkiemania and vinyl scratch? wow, it could be a crisis between in a bad way and good way
Exibindo comentários 115 de 26
< >
Por página: 15 30 50