The Steamlauncher.exe V.2
[TSC] Plushie 2013年7月4日上午10:38
What should the stats be ?
:)
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Chainsaw Joe's discount surgery 2013年7月4日上午11:29 
well if the rockets are steam powered it could be something like this
+extinguishes allies
+clouds enemy vision for 7 seconds(like a dripping foggy effect)
-20% damage
Rotzlöffel  [开发者] 2013年7月4日上午11:58 
Maybe something new, like the Baggers Bazooka
Fast Paced Shooter 2013年7月4日下午12:48 
+15% faster rockets
+10% more ammo
-20% damage
SAdoS 2013年7月4日下午5:00 
It would make a CTD noise when fired, and shoot 2+1 rockets, because GabeN can't count to 3. Also, the third rocket would fire several seconds after the first two. Otherwise, the launcer has 20% less accuracy, but causes enemies hit to lagjump TO THEIR DOOM!!! MUAHAHAHAHHAAAAA!
Captain Falcon 2013年7月4日下午7:13 
The rocket "crashes" (explodes) automatically one second after being launched
[TSC] Plushie 2013年7月4日下午10:46 
i like the idea that i kind of steams / blinds the person u hit for a few seconds :)
TDOB 2013年7月5日上午6:50 
Can be charged
Damage, projectile speed and explosion radius increase up to +30%, +50% and +50% respectively
-75% clip size
- Cannot move while firing

Because, as we all know, hl2.exe can't be running, so why should we?
WASP 2013年7月5日上午7:06 
i like the fog idea
[TSC] Plushie 2013年7月5日上午7:47 
引用自 LZLNDRSBoatmurder
Can be charged
Damage, projectile speed and explosion radius increase up to +30%, +50% and +50% respectively
-75% clip size
- Cannot move while firing

Because, as we all know, hl2.exe can't be running, so why should we?

its ti big of a downside if u cant move while firing
Rotzlöffel  [开发者] 2013年7月5日上午8:00 
How about this:

The range of projectiles can be charged (like stickybomb launcher)
- Projectiles get suck down from the gravity (like syring Projectiles)
- 25% clip size

+ 30% explosion radius
+ 20% more Damage against Buildings
Klenfer 2013年7月5日下午4:36 
Eh, I agree with the developer's stats, but -25% clip size has already been used twice as a debuff, the game requires originality. Just sayin'. Like ... uh, I dunno, -75% carried ammo ? That steam rocket looks quite heavy, so I'd say it'd fit.
Teddy Engivelt 2013年7月5日下午4:38 
How about something like the detonator?

Alt-Fire: Detonate Rocket

+ 25% more damage on detonate
+ 30% faster rocket speed
+ On critical kill: 0% damage to self from rocket jumps for 5 seconds.
- 60% more damage to self from rocket jumps.
- 40% less damage on wall blast

Discription: Ever wondered how pressure works? Now you know with this hard hitting,detonator! Warning: Does not teach/cure peer pressure.
Nails.dts 2013年7月5日下午5:29 
-10% Clip Size
+5% Explotion Radius
On Rocket Explosion: Leaves A Steamy Cloud For 4 Seconds, Hard To See In
Alt-Fire: Does The Same But Moves 5% Faster And Wont Leave The Cloud
Hamm 2013年7月5日下午5:35 
引用自 Adventure Heavy
How about something like the detonator?

Alt-Fire: Detonate Rocket

+ 25% more damage on detonate
+ 30% faster rocket speed
+ On critical kill: 0% damage to self from rocket jumps for 5 seconds.
- 60% more damage to self from rocket jumps.
- 40% less damage on wall blast

Discription: Ever wondered how pressure works? Now you know with this hard hitting,detonator! Warning: Does not teach/cure peer pressure.

There aren't ay negatives...
I agree with the idea. I think that the down side should be that the detonation damages friendlies aswell for 25 damage.
Or, when you rocket jump you get the normal damage but you get set on fire for around 3 seconds aswell.
最后由 Hamm 编辑于; 2013年7月5日下午5:38
Go buy Skullgirls 2013年7月5日下午5:37 
引用自 Tri-Sir-A-Tops
引用自 Adventure Heavy
How about something like the detonator?

Alt-Fire: Detonate Rocket

+ 25% more damage on detonate
+ 30% faster rocket speed
+ On critical kill: 0% damage to self from rocket jumps for 5 seconds.
- 60% more damage to self from rocket jumps.
- 40% less damage on wall blast

Discription: Ever wondered how pressure works? Now you know with this hard hitting,detonator! Warning: Does not teach/cure peer pressure.

There aren't ay negatives...
I agree with the idea. I think that the down side should be that the detonation damages friendlies aswell for 25 damage.
I think the + and the - are supposed to represent weather its an upside or downside,like "Plus: 30% more rocket speed" or "Downside: 60% more damage to self"
最后由 Go buy Skullgirls 编辑于; 2013年7月5日下午5:38
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