The Steamlauncher.exe V.2
|FV| Plushie 2013年7月4日 10時38分
What should the stats be ?
:)
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Chainsaw Joe's discount surgery 2013年7月4日 11時29分 
well if the rockets are steam powered it could be something like this
+extinguishes allies
+clouds enemy vision for 7 seconds(like a dripping foggy effect)
-20% damage
Rotzlöffel  [開発者] 2013年7月4日 11時58分 
Maybe something new, like the Baggers Bazooka
Fast Paced Shooter 2013年7月4日 12時48分 
+15% faster rockets
+10% more ammo
-20% damage
SAdoS 2013年7月4日 17時00分 
It would make a CTD noise when fired, and shoot 2+1 rockets, because GabeN can't count to 3. Also, the third rocket would fire several seconds after the first two. Otherwise, the launcer has 20% less accuracy, but causes enemies hit to lagjump TO THEIR DOOM!!! MUAHAHAHAHHAAAAA!
Captain Falcon 2013年7月4日 19時13分 
The rocket "crashes" (explodes) automatically one second after being launched
|FV| Plushie 2013年7月4日 22時46分 
i like the idea that i kind of steams / blinds the person u hit for a few seconds :)
TDOB 2013年7月5日 6時50分 
Can be charged
Damage, projectile speed and explosion radius increase up to +30%, +50% and +50% respectively
-75% clip size
- Cannot move while firing

Because, as we all know, hl2.exe can't be running, so why should we?
Qwazwak 2013年7月5日 7時06分 
i like the fog idea
|FV| Plushie 2013年7月5日 7時47分 
LZLNDRSBoatmurder の投稿を引用:
Can be charged
Damage, projectile speed and explosion radius increase up to +30%, +50% and +50% respectively
-75% clip size
- Cannot move while firing

Because, as we all know, hl2.exe can't be running, so why should we?

its ti big of a downside if u cant move while firing
Rotzlöffel  [開発者] 2013年7月5日 8時00分 
How about this:

The range of projectiles can be charged (like stickybomb launcher)
- Projectiles get suck down from the gravity (like syring Projectiles)
- 25% clip size

+ 30% explosion radius
+ 20% more Damage against Buildings
Klenfer 2013年7月5日 16時36分 
Eh, I agree with the developer's stats, but -25% clip size has already been used twice as a debuff, the game requires originality. Just sayin'. Like ... uh, I dunno, -75% carried ammo ? That steam rocket looks quite heavy, so I'd say it'd fit.
Sentry X-69 2013年7月5日 16時38分 
How about something like the detonator?

Alt-Fire: Detonate Rocket

+ 25% more damage on detonate
+ 30% faster rocket speed
+ On critical kill: 0% damage to self from rocket jumps for 5 seconds.
- 60% more damage to self from rocket jumps.
- 40% less damage on wall blast

Discription: Ever wondered how pressure works? Now you know with this hard hitting,detonator! Warning: Does not teach/cure peer pressure.
۵ʂᶂ Nails.dts 2013年7月5日 17時29分 
-10% Clip Size
+5% Explotion Radius
On Rocket Explosion: Leaves A Steamy Cloud For 4 Seconds, Hard To See In
Alt-Fire: Does The Same But Moves 5% Faster And Wont Leave The Cloud
Hamm 2013年7月5日 17時35分 
Adventure Heavy の投稿を引用:
How about something like the detonator?

Alt-Fire: Detonate Rocket

+ 25% more damage on detonate
+ 30% faster rocket speed
+ On critical kill: 0% damage to self from rocket jumps for 5 seconds.
- 60% more damage to self from rocket jumps.
- 40% less damage on wall blast

Discription: Ever wondered how pressure works? Now you know with this hard hitting,detonator! Warning: Does not teach/cure peer pressure.

There aren't ay negatives...
I agree with the idea. I think that the down side should be that the detonation damages friendlies aswell for 25 damage.
Or, when you rocket jump you get the normal damage but you get set on fire for around 3 seconds aswell.
最近の変更はHammが行いました; 2013年7月5日 17時38分
*DEAD* Dead Booty 2013年7月5日 17時37分 
Tri-Sir-A-Tops の投稿を引用:
Adventure Heavy の投稿を引用:
How about something like the detonator?

Alt-Fire: Detonate Rocket

+ 25% more damage on detonate
+ 30% faster rocket speed
+ On critical kill: 0% damage to self from rocket jumps for 5 seconds.
- 60% more damage to self from rocket jumps.
- 40% less damage on wall blast

Discription: Ever wondered how pressure works? Now you know with this hard hitting,detonator! Warning: Does not teach/cure peer pressure.

There aren't ay negatives...
I agree with the idea. I think that the down side should be that the detonation damages friendlies aswell for 25 damage.
I think the + and the - are supposed to represent weather its an upside or downside,like "Plus: 30% more rocket speed" or "Downside: 60% more damage to self"
最近の変更は*DEAD* Dead Bootyが行いました; 2013年7月5日 17時38分
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