Superb Soaker
6 juil 2013 à 11h04
Stats suggestion
Secondary for the Pyro.

Water stream deals no damage, but causes knockback, applies wet status on the enemies, extinguishes fire and washes out jarate and mad milk from allies (like when they dive into the water)

Awesome synergy with Phlogistinator and Neon Annihilator:
- Provides knockback and extinguish effects for the Phlog. Not too powerful because you lose shottie/flare and still cannot reflect rockets.
- Provides guaranteed crits for Neon. Not too powerful because Pyro already has Axtinguisher, but here you give up offensive secondary, and combo requires two weapon switches because you usually wield flamethrower. Still useful because it gives benefit of being able to remove sappers and dealing crits faster on already wet enemies.
Dernière modification de ; 6 juil 2013 à 11h11
Affichage des commentaires 1 à 15 sur 38
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Not-All-That-Festive Tubby 6 juil 2013 à 14h48 
Ever notice how the pyro has to do with fire? This would be a horrible idea, I hope you aren't offended.
Cranberry 6 juil 2013 à 18h57 
Pistol replacement for scout and engy?

Removes debuffs such as fire, jarate, and mad milk
Destroys sappers, stickies, deals heavy damage to enemy buildings,

No damage against human players
Tryhard 4:A Good Day to Tryhard 6 juil 2013 à 18h59 
I actually think this is a really good idea,making a weapon that gives the Neon use on maps other than 2fort. I think that to make up for the fact that you arent setting people on fire,it should have some extra range or something.
Tryhard 4:A Good Day to Tryhard 6 juil 2013 à 19h01 
Assuming it isnt a projectile like the flair gun
Not-All-That-Festive Tubby 6 juil 2013 à 19h38 
Cranberry I agree but it needs a little nerfing.
YourFestivePickle 6 juil 2013 à 21h01 
It already has classes assigned, with animations and everything, so why give it to the class that isn't set up for it, plus that class is FIRE BASED AND SHOULD NOT HAVE A WATERY WEAPON.
Forerunner Architect 7 juil 2013 à 1h39 
Wets players
+ Extinguishes teammates
+ Earn 50% health when extinguishing teammates
- Cannot get ammo from dispensers
- No damage to players
Tryhard 4:A Good Day to Tryhard 7 juil 2013 à 8h07 
It already has classes assigned, with animations and everything, so why give it to the class that isn't set up for it, plus that class is FIRE BASED AND SHOULD NOT HAVE A WATERY WEAPON.
*cough*Neon Annihilator*cough*
Gooby 7 juil 2013 à 10h12 
great the pyro can get even more crits! now he will be unstopabble!
notice EVERY PYRO WHEN CRITS. valve should just make the pyro have a all crit flamethrower and ruin the game..
Tryhard 4:A Good Day to Tryhard 7 juil 2013 à 10h36 
Well,from my experience,even without the crits,it only takes a few seconds before you die from the flames.
[N7]Front2battle 7 juil 2013 à 13h25 
Secondary for Scout, soldier and engineer.
+ Fires like the flamethrower (but thinner beam that travels down)
- only 50 ammo, firing uses 5 ammo pr second for a max of 10 seconds.
+ removes effects of Jarate milk and fire (also on enemies)
-100% damage against players
-100% damage against buildings but will decrease turn rate with 15% for 5-10 sec after hit.
increases cloak drain on hit spies (or just soaks them)
+25% explosive damage taken when equipped
only refill-able from supply lockers and ammo kits, (not dispensers)
reload to build charge, the more charge, the more range, (max 1.5 times more than flamethrower range, and minimum the range of a melee hit, uses charge while firing, if there isnt any charge, it cant be fired(no air pressure)) one charge sustaints 25 ammo before its completely gone.
Dernière modification de [N7]Front2battle; 7 juil 2013 à 15h12
7 juil 2013 à 13h43 
{TFM} Über a écrit :
great the pyro can get even more crits!
Huh?
Water + Neon = Flame + Axtinguisher
Corporal Kyle 7 juil 2013 à 18h35 
i dont think a water wepon would go good with the pyro AND theres already a buch of pyro weps that take out fire, but i do like the idea of undoing jarate and mad milk
⌐¬ 8 juil 2013 à 7h00 
Press L-MOUSE: Jarate shot. (it loads in 10 sec.)
uses no ammo.

-10% damage
No random crits.
Tryhard 4:A Good Day to Tryhard 8 juil 2013 à 16h07 
a écrit :
{TFM} Über a écrit :
great the pyro can get even more crits!
Huh?
Water + Neon = Flame + Axtinguisher
If anything,this is worse,as you dont get the afterburn damage if you somehow die.
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