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Leadwerks Game Engine
marten Dec 16, 2013 @ 10:57am
tileable level?
Looking at the level editor it looks awesome. Now i wonder for a dungeon game can i make various small levels like some corridors and put those random together as one large level at runtime? Would be awesome.
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josk Dec 17, 2013 @ 10:29am 
This can be done, I have something similar. I have a 12*12 level made of different types of tiles, as the levels changes I change the tile configuration.
marten Dec 17, 2013 @ 10:42am 
Seems to be exacly what i want. Care about making a tutorial on that? Or give a hint or 2 on it?
Now wait until januari 6th ;-)
Leadwerks Software  [developer] Dec 24, 2013 @ 2:17pm 
Yeah, prefabs are good for this. You can add any special things on the model you want, like light entities, scripts, or physics, save it as a prefab, and then just drag all the pre-made pieces into the scene ready to use.
marten Dec 25, 2013 @ 9:05am 
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