[|| Immersion Overhaul Mutator V1.14 ||]
Squirrel on a Stick May 1 @ 5:58pm
Servers?
I've looked around for servers w/ this on and havent found any
Showing 1-15 of 46 comments
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dibbler67  [developer] May 1 @ 6:22pm 
The latest update broke compatibility, so no one's running it at the moment. That should change in the next several days :)
Corraidhín May 1 @ 7:56pm 
Let us hope so, I look forward to adding a little bit more reality to an already wonderful game
Squirrel on a Stick May 2 @ 1:15pm 
please notify when ready, dibbler. REALLY excited to see this mod on multiplayer
Adenru May 5 @ 7:51am 
damn
wanted to show to friends
LMB | militaryprogamer May 9 @ 10:14pm 
it keeps saying download failed, so do i just download the mod directly?
dibbler67  [developer] May 9 @ 10:16pm 
Probably a good idea. Since I've got your attention, use native voices! There's a bug that will lock the game under certain conditions otherwise
LMB | militaryprogamer May 10 @ 6:56am 
Originally posted by dibbler67:
Probably a good idea. Since I've got your attention, use native voices! There's a bug that will lock the game under certain conditions otherwise

im about to cry

i finally got it to work

the war actually now actually feels like a gun fight

however it does crash alot, and for some reason sometimes soldiers come out purple and white, not sure why

nonetheless i really cant wait for multiplayer
B∆ϺBЄⱢBЄЄ May 12 @ 9:04am 
so the v.1.13 work very well but i cant find any filled server or i´m blind?
Slartibartfast May 12 @ 9:40am 
Originally posted by BamBooz594:
so the v.1.13 work very well but i cant find any filled server or i´m blind?
I have trouble finding servers too. The only server I have seen so far is Australian. And I cant even connect to it
von Sybe May 13 @ 6:26am 
Can u run the mod and still play on unmodded servers?

Not that I have it working yet, probably need a youtube tutorial for that...
dibbler67  [developer] May 13 @ 6:35am 
@ von Sybe yes you can, you won't have any effects of the mod if the server isn't running it. Sorry you're having trouble... Steam is being a ♥♥♥♥♥ about letting me update the Workshop entry ATM. If you go here: http://forums.tripwireinteractive.com/showthread.php?t=92324
you can find a link to an installer which should simplify things
von Sybe May 13 @ 7:24am 
Thx for the info and the swift reply. I'll check it out.

Used to run JoneSoft Mod Enabler when I was loading Grey Wolf mods into Silent Hunter III. Worked really well. Maybe it's an option to make your mod JSME compatible, it really makes things ez.

Cheers
von Sybe May 13 @ 7:34am 
And since i am s-h-i-t-e at programming; do I copy-paste the .ini files as is, including emtpy line and [...]?

ForceLoadMods=SoundMutator

...
....
EditPackages=ROGame
EditPackages=ROGameContent
EditPackages=RSGame
EditPackages=RSGameContent
EditPackages=WebAdmin
InEditorGameURLOptions=
ForceLoadMods=SoundMutator


Sorry for the noob questions, but I really want to run this mod and not screw up my RO2 installation.
dibbler67  [developer] May 13 @ 7:36am 
@ von Sybe Unfortunately Unreal Engine can't abide client side mods, so a program like that wouldn't be of use. The mod's files sit unused whenever you aren't in a server running it or you expressly start a game with it enabled under the in-game Workshop section.

Lemme know if you've any issues and I'll see if I can't resolve them.
dibbler67  [developer] May 13 @ 7:37am 
No, you do not. You just add ForceLoadMods=SoundMutator to the end.
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