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Energy Hook
ProvoloneSquirrel 17 May 2013 @ 7:17pm
Looks a little clunky
By the looks of it the concept is very interesting but I think the character's animation looks too stiff. Maybe if his body had a slight ragdoll effect and if when he finished a swing he did a flip or movement to make the transition seem more fluid.
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JamieFristrom  [geliştirici] 17 May 2013 @ 7:50pm 
Yes, the animations aren't where I'd ideally like them to be. I may have an announcement about that soon...
purex, in Spain 19 May 2013 @ 4:19am 
JamieFristrom tarafından gönderilen ileti:
Yes, the animations aren't where I'd ideally like them to be. I may have an announcement about that soon...
How far into development are you?
JamieFristrom  [geliştirici] 19 May 2013 @ 8:13am 
Depends on the Kickstarter - as it stands, I'm going to spend 4-5 more months on it. The more the Kickstarter raises, the more time and help it buys me.
root@eonteam[~]# 21 May 2013 @ 10:27am 
fds
yrear 22 May 2013 @ 5:15am 
гж
JamieFristrom  [geliştirici] 26 May 2013 @ 11:09am 
Great news!
James Zachary, animation director on Spider-Man 2, has agreed to come on for a bit in September and work on the animation! We can expect to see some serious improvement there!
Heatednemz 23 Haz 2013 @ 11:53am 
JamieFristrom tarafından gönderilen ileti:
Great news!
James Zachary, animation director on Spider-Man 2, has agreed to come on for a bit in September and work on the animation! We can expect to see some serious improvement there!
Sweet, When are you looking to release the game? Does early 2014 seem likely? or are you planning to release it late? one more question if you don't mind, Is multiplayer available? Nothing like swinging in a city with a friend!
JamieFristrom  [geliştirici] 26 Haz 2013 @ 9:02am 
Yes: early 2014. It may be one of the only Kickstarters that ships early.
No, sorry, multiplayer is almost certainly off the table. That was a big stretch goal that we didn't get anywhere near. Cross your fingers that it sells well enough to do a multiplayer sequel.
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