這個遊戲在社群的幫助下已經通過了 Greenlight!

社群的迴響表示了他們對這款遊戲的興趣。Valve 已經和該開發人員聯繫 Steam 發行事宜。

Energy Hook
ProvoloneSquirrel 2013 年 05 月 17 日 @ 下午 7 時 17 分
Looks a little clunky
By the looks of it the concept is very interesting but I think the character's animation looks too stiff. Maybe if his body had a slight ragdoll effect and if when he finished a swing he did a flip or movement to make the transition seem more fluid.
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JamieFristrom  [開發人員] 2013 年 05 月 17 日 @ 下午 7 時 50 分 
Yes, the animations aren't where I'd ideally like them to be. I may have an announcement about that soon...
purex. 2013 年 05 月 19 日 @ 上午 4 時 19 分 
JamieFristrom 發表:
Yes, the animations aren't where I'd ideally like them to be. I may have an announcement about that soon...
How far into development are you?
JamieFristrom  [開發人員] 2013 年 05 月 19 日 @ 上午 8 時 13 分 
Depends on the Kickstarter - as it stands, I'm going to spend 4-5 more months on it. The more the Kickstarter raises, the more time and help it buys me.
root@eonteam[~]# 2013 年 05 月 21 日 @ 上午 10 時 27 分 
fds
yrear 2013 年 05 月 22 日 @ 上午 5 時 15 分 
гж
JamieFristrom  [開發人員] 2013 年 05 月 26 日 @ 上午 11 時 09 分 
Great news!
James Zachary, animation director on Spider-Man 2, has agreed to come on for a bit in September and work on the animation! We can expect to see some serious improvement there!
Nemz 2013 年 06 月 23 日 @ 上午 11 時 53 分 
JamieFristrom 發表:
Great news!
James Zachary, animation director on Spider-Man 2, has agreed to come on for a bit in September and work on the animation! We can expect to see some serious improvement there!
Sweet, When are you looking to release the game? Does early 2014 seem likely? or are you planning to release it late? one more question if you don't mind, Is multiplayer available? Nothing like swinging in a city with a friend!
JamieFristrom  [開發人員] 2013 年 06 月 26 日 @ 上午 9 時 02 分 
Yes: early 2014. It may be one of the only Kickstarters that ships early.
No, sorry, multiplayer is almost certainly off the table. That was a big stretch goal that we didn't get anywhere near. Cross your fingers that it sells well enough to do a multiplayer sequel.
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