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Energy Hook
ProvoloneSquirrel 17 mag 2013, ore 19:17
Looks a little clunky
By the looks of it the concept is very interesting but I think the character's animation looks too stiff. Maybe if his body had a slight ragdoll effect and if when he finished a swing he did a flip or movement to make the transition seem more fluid.
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JamieFristrom  [sviluppatore] 17 mag 2013, ore 19:50 
Yes, the animations aren't where I'd ideally like them to be. I may have an announcement about that soon...
purex. 19 mag 2013, ore 4:19 
Messaggio originale di JamieFristrom:
Yes, the animations aren't where I'd ideally like them to be. I may have an announcement about that soon...
How far into development are you?
JamieFristrom  [sviluppatore] 19 mag 2013, ore 8:13 
Depends on the Kickstarter - as it stands, I'm going to spend 4-5 more months on it. The more the Kickstarter raises, the more time and help it buys me.
root@eonteam[~]# 21 mag 2013, ore 10:27 
fds
yrear 22 mag 2013, ore 5:15 
гж
JamieFristrom  [sviluppatore] 26 mag 2013, ore 11:09 
Great news!
James Zachary, animation director on Spider-Man 2, has agreed to come on for a bit in September and work on the animation! We can expect to see some serious improvement there!
Nemz 23 giu 2013, ore 11:53 
Messaggio originale di JamieFristrom:
Great news!
James Zachary, animation director on Spider-Man 2, has agreed to come on for a bit in September and work on the animation! We can expect to see some serious improvement there!
Sweet, When are you looking to release the game? Does early 2014 seem likely? or are you planning to release it late? one more question if you don't mind, Is multiplayer available? Nothing like swinging in a city with a friend!
JamieFristrom  [sviluppatore] 26 giu 2013, ore 9:02 
Yes: early 2014. It may be one of the only Kickstarters that ships early.
No, sorry, multiplayer is almost certainly off the table. That was a big stretch goal that we didn't get anywhere near. Cross your fingers that it sells well enough to do a multiplayer sequel.
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