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Relativity Wars - A Science Space RTS
nathangeldner 13 jan om 8:50nm
How exactly does relativity come into play?
Ive taken two courses on special rel, and I've got to say i have no idea how relativity will make this game more fun or even add a meaningful level of complexity, and I have a number of questions as to how you will even display relativistic effects.

In relativity, the rate at which you experience time and at which those around you appear to experience time is entirely dependent on your inertial reference frame, and two different inertial reference frames will see these things in completely different ways. Not only is this true of time, it is also true of distance (length contraction).

The order in which events take place even changes depending on your reference frame.

So tell me, what relativity is actually going into this game, and why should i care?

The concept is seriously cool, but i don't get how it makes any sense. Please explain.
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nathangeldner 13 jan om 9:02nm 
I've looked more closely at the trailer, and now I'm frustrated as well as confused.

a "space-time wave" is not a meaningful thing in relativity. if you're trying to go for some bizarre adulturation of gravity or dark energy, you're simply misguided.

I saw a single universal reference frame used in the trailer, which in terms of relativity is garbage since the whole point is that position, motion, etc. are relative. I did not see a single instance of meaningful length contraction or time dilation. In fact, it looks like the only physicsy thing you added was that weird grid that is often used as a metaphor in educational videos for how spacetime is not flat and how gravity may be a warping thereof due to the presence of matter, but i didn't see serious gravitational effects either.

And why are your suns so small compared to your planets, and your planets so small compared to your ships?

This is starting to sound a lot like the science based dragon rpg garbage that reddit still hasn't gotten over. Please, please, please tell me that I'm wrong and why.
nathangeldner 13 jan om 9:06nm 
and by the way, if this is a game based on relativity, why do the ships in the trailer appear to outrun laser beams? That being impossible (light going at the speed of light compared to you no matter how fast you are going, therefore no speeding past it) is literally the entire foundation of relativity.
Natashatasha 18 mrt om 2:00vm 
I would be interested in the answer to this question too. What I saw was incredibly unsatisfying compared to the claims being made, and I simply need more before I'm willing to press 'yes' to Greenlight this.
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