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Fish vs. Crabs
Swift Creek Games  [개발자] 2013년 4월 12일 오후 5시 31분
Free to Play or Premium
The question was asked about Free to Play, so I would like to put this out there for discussion.

How do people feel about it? Would you like to see a game that is largely free to play but you pay for stuff in the game? An example would be to buy special fish for your reef that are only available for purchase. Those fish may always be available, or might be available only for a limited time. Your friends who might visit your reef through a social network would see your fish or you might see theirs and could potentially trade.

DLC is another purchase option. Does DLC keep you playing and therefore building your reef and so it is free to download?

The alternative may be you buy the game, you buy the DLC if you want it but that's it. Keep it simple and focus on game play!

We are designing a game for you, the player but we have to feed our families too. Tell us how you like to play, and when you buy items, what do you expect for it?
19개 중 1-15 표시중
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alek *15 FPS* 2013년 4월 13일 오후 4시 03분 
pay to play
̖́RARE ANGEL ▄︻̷̿╤─ː̗̀☀ 2013년 4월 13일 오후 6시 03분 
pay to play
ZERO 2013년 4월 14일 오전 1시 04분 
pay it to play it
Swift Creek Games  [개발자] 2013년 4월 14일 오전 9시 46분 
I really appreciate the feedback. Please keep it coming. The Free to Play model is very hyped and hard to actually succeed at doing. I actually prefer pay to play or more of a "Freemium" model where you get an hour or two of free play time but then you have to pay. You get to fully try the game and get a feel for it, then buy it only if you want to.

Would that be preferable to a straight pay to play model?
Big Dog 2013년 4월 14일 오전 10시 13분 
Pay to play gets my vote
Areso 2013년 4월 14일 오후 2시 12분 
Swift Creek Games님이 먼저 게시:
I actually prefer pay to play or more of a "Freemium" model where you get an hour or two of free play time but then you have to pay. You get to fully try the game and get a feel for it, then buy it only if you want to.

Would that be preferable to a straight pay to play model?

May be have some point to make a demo with some countdown timer? 2-3 hours within demo, than pop-up: "Like it? Buy it".
Steam allows make demo and full releases.
I suppose, that It will be most comfortable suitcase "try before buy",
Pixieydust 2013년 5월 1일 오후 3시 38분 
I would like a demo to try out the game but I say pay to play also. If you want to add holiday dlc or something with fun extra levels later on that would be great too. I like it when you do not get constantly nickled and dimed. That is how free to play feels like.
StreetBros 2013년 5월 10일 오후 8시 42분 
Pay to Play with everything included and future DLC aside wouldn't hurt. It keeps people playing the game, right? Once I've beaten a game so many times, it's nice to see something new from something I've seen over and over. Personally, I'm excited for this game! :X
StreetBros님이 마지막으로 수정; 2013년 5월 10일 오후 8시 44분
iamaplayer 2014년 1월 7일 오전 1시 41분 
Pay to play, as most games on the market are.
I mean a "normal" game, without a store inside etc...

In case I get it on Desura, will I get a Steam key if it's greenlight?
iamaplayer님이 마지막으로 수정; 2014년 1월 7일 오전 1시 42분
Swift Creek Games  [개발자] 2014년 1월 7일 오후 3시 49분 
Sure, I'm sure we can figure that out. I strongly believe in the buy once idea if it's at all possible to make it happen.

The game is up on Desura now, and we'll be doing our first update in about two weeks, which will add more levels and content. Probably about that time is when we'll start talking a little more with Valve.
iamaplayer 2014년 1월 7일 오후 5시 51분 
That's good news then, I hope your game makes it on Greenlight, because it's beautiful and fun (tried it really quick on a Tablet) :)
Swift Creek Games  [개발자] 2014년 1월 8일 오전 11시 26분 
Ah, well thanks! Our first update is coming up with the deep sea underwater volcano levels and tons of other stuff. After that, we'll finish up controller support and Rift support and push Steam a little harder. We have our fingers crossed too.
SubZeRo666 2014년 1월 12일 오전 4시 25분 
Free to Play
Little Kitten 2014년 3월 5일 오후 12시 41분 
pay to play.

Will there be achievement and trading cards ?
cuma.elp 2014년 3월 5일 오후 5시 36분 
Swift Creek Games님이 먼저 게시:
The Free to Play model is very hyped and hard to actually succeed at doing.
....
Would that be preferable to a straight pay to play model?
am I late to join this conversation?

i'd prefer pay to play (premium) with a demo to try out. and it would be much better with DLC for additional feature. especially if the DLC contain not only new fishes, but with some kind of new places with it's unique fish. let say a lake, a river, south pole or something
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