Team Fortress 2

Team Fortress 2

The Lochaber Lopper
Dipper 13/abr./2013 às 2:29
Stats or not?
What do u think? Should it be normal or with stats?
Última edição por Dipper; 30/mai./2015 às 11:59
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Exibindo comentários 115 de 30
polemio 13/abr./2013 às 3:13 
What about these stats?
Large melee range
+25%damage
-25 max health
-25%fire speed?
Última edição por polemio; 13/abr./2013 às 5:39
Zed_Alpha 13/abr./2013 às 5:31 
well, theres 50 states in the U.S...


seriously. im no grammar nazi, but you cant get that wrong.
anyways, i agree with polemio[ITA]
Dipper 13/abr./2013 às 5:39 
What do you mean?


Escrito originalmente por Zed_Alpha:
well, theres 50 states in the U.S...


seriously. im no grammar nazi, but you cant get that wrong.
anyways, i agree with polemio[ITA]
runglance  [desenvolvedor(a)] 13/abr./2013 às 8:10 
haha
Nomad 13/abr./2013 às 11:13 
Large melee range
+15% damage
One hit knockback the enemy
-25 max health
make you 40% slower when you are using it (and for 2 seconds after you switched to another weapon)
and cannot use the chargin' targe and splendid screen
Antomeister 14/abr./2013 às 8:30 
+10% extra speed on wearer (Since the weapon looks small)
-15 Max Health
-10% damage penalty

Seems like a very balanced set of stats and plus we need the opposite of the scotsman skullcutter so I can go speedy gonzalez
Última edição por Antomeister; 14/abr./2013 às 8:31
Slend 14/abr./2013 às 10:52 
Escrito originalmente por polemioITA:
What about these stats?
Large melee range
+25%damage
-25 max health
-25%fire speed?
BLOODY OP ON THE MELEE RANGE,god please anything else other than large melee range..
Slend 14/abr./2013 às 10:53 
also the stats are for VALVE to decide,not the community
shuckle 14/abr./2013 às 11:22 
Yes but the community has influence.
LoLISBETTER 15/abr./2013 às 7:19 
since it has a huge blade i think it might have increase damage like the scottsman skullcutter but with slower attack speed!!!
koolaid1013 15/abr./2013 às 17:39 
+Right click: Grabs the enemy and pulls them toward you.
-Cannot use Charge while weapon is out
-Cannot Detonate Stickies while weapon is out
+Hooked enemies bleed for 5 seconds
-10% damage
-25 max health
+large melee range
Nomad 16/abr./2013 às 11:39 
Koolaid, that's actually a great idea
Waffletooth 17/abr./2013 às 16:34 
Escrito originalmente por lisanal:
also the stats are for VALVE to decide,not the community
Yeah,true,but Valve sees the ideas and picks a few parts from some they think is balanced,then continue on with their balanced thoughts.So basically they start from the community.
+25 hp on kill
-15 max hp
+50 charge rate
Mrcalcium99 20/abr./2013 às 9:06 
Instant kill on enemys using food based weapons
Houner bound: can't switch weapon until player gets kill
+20% damage on kill
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