PropHunt (Hide'n'Seek) - Original
JXN 2013년 7월 15일 오전 1시 01분
[SOLVED] Prop Rotating?
I got this running great on my dedicated server. I have one request, though. I just want the props to be able to rotate with the movement of the mouse. That way you can make it look like you got knocked over. It did that when I had a Listen server, but it doesn't on my dedicated server. Can you please help me out Kow@lski?
JXN님이 마지막으로 수정; 2013년 7월 15일 오후 2시 51분
15개 중 1-15 표시중
< >
JXN 2013년 7월 15일 오전 1시 07분 
and now that I have set up my dedicated server, it doesn't do this on my listen server either. I really enjoyed actng like I got tipped over as a prop. Makes it harder for Hunters to find you
JXN 2013년 7월 15일 오후 2시 50분 
got it working by just using the workshop files, and not the gamemode files I found on github
ProvenDestroyer 2013년 8월 31일 오후 3시 34분 
Can I ask how you got a Dedicated Server running? I'm a little useless at the moment at figuring these things out
JXN 2013년 9월 1일 오전 8시 56분 
ProvenDestroyer 2013년 9월 2일 오전 10시 33분 
Cheers I shall give that a look
Ryuuji 2013년 9월 7일 오전 9시 10분 
I still can't make it work. For some reason every server I've played on, and even my own listen and dedicated server, wont rotate the prop you're disguised as on the eyes of the hunters. Is there a particular key binding to allow this behavior ? Or simply moving your POV around should be enough ?
Turtle 2013년 9월 9일 오전 12시 01분 
That's odd, I'm using the workshop files for a listen mode server, and rotation isn't working for me.

Can you describe the process in detail?
Turtle님이 마지막으로 수정; 2013년 9월 9일 오전 12시 01분
JASKO 2013년 9월 13일 오전 8시 05분 
I also want to know how to rotate. It would be cool if they updated this game with like, normally you move your FOV by moving your mouse without rotating so you can look around without hunters noticing and then when you hold (for example) SHIFT, moving your mouse would also control the rotation of your prop.
Ryuuji 2013년 9월 13일 오전 9시 38분 
I think I know where the error is. I'll see if I can fix the code during this weekend or next week.
Turtle 2013년 9월 13일 오후 5시 37분 
Thanks! But, any chance while fixing it, you can also add hooks for later use as a feature?

It's currently a bug, but whatever it is that's causing this could be used to set and maintain a rotation if you ever want to add that feature.

Plus it's useful for players to be able to lock their rotation so that they can look around without giving themselves away. One of the most fun aspects of prop hunt is giggling at all the silly hunters walking by.
Turtle님이 마지막으로 수정; 2013년 9월 13일 오후 5시 37분
Ryuuji 2013년 9월 14일 오전 12시 00분 
Turtle님이 먼저 게시:
Thanks! But, any chance while fixing it, you can also add hooks for later use as a feature?

It's currently a bug, but whatever it is that's causing this could be used to set and maintain a rotation if you ever want to add that feature.

Plus it's useful for players to be able to lock their rotation so that they can look around without giving themselves away. One of the most fun aspects of prop hunt is giggling at all the silly hunters walking by.

Yeah, this is something a lot of us want added to this gamemode. Maybe clicking shift would rotate your view but not your prop, something like that.

Anyways, I had to travel to my hometown this weekend so I did not have much time to test some changes back at home, but I was able to provide prop rotation to certain degree while doing some testing with a friend, it's kinda bugged and weird at the moment. I'll continue working on this during the week and provide updates to this post :)
Dilettante 2014년 2월 16일 오후 9시 47분 
Any updates for this? Problem still persists with the Workshop files.
Angelic3724 2014년 7월 20일 오후 10시 09분 
Hi I was wondering if the code was fixed or finished
Doctor Ragnarok 2014년 11월 7일 오전 11시 55분 
As far as I am aware, props have never had rotation server side. You've always retained the original orientation of the item regardless of your movement client side. I don't believe i've ever seen it advertised that you could or eventually would be able to rotate server side.
[RLG] The Realist 2014년 11월 27일 오전 5시 21분 
Mucking around through the coding, I know why orientation changes are not showing for other players on a dedicated server. The code just isn't there to do what you are looking for. Basically what's happening is that in other gamemodes (like PropHunters by Mechanical Mind) the EyeAngles variables are sent from client to server in real-time for each player using Net Library functions, which can be used to update the rotation of the prop server-side. But without this chunk of code the server cannot reflect the player's own orientation.
15개 중 1-15 표시중
< >
페이지당: 15 30 50