Bamboo Gatling
The Pro Pyroshark Hunter Mar 30, 2013 @ 8:41am
DISCUSS THOSE STATS!
Do as the title says and post your ideas here instead of the comments section!
Showing 1-15 of 20 comments
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The Pro Pyroshark Hunter Mar 30, 2013 @ 8:44am 
Upsides:

20% faster movement speed
15% faster firing speed
40% more damage to buildings

Downsides:

20% less damage to players
25% smaller clip size
DABOMBANOM Mar 31, 2013 @ 1:49am 
The Good:

30% faster movement speed
10% faster fire rate
50% more damage to players and buildings when low (less than 100) health

The Bad

Has a heating system, when overheats, you're gun falls apart and you have to rebuild it.


(when rebuilding you do not take damage until you're getting up.)
synyster gates Mar 31, 2013 @ 5:02am 
50% faster movement speed
60% less damage
10% more health
Jakclar Grimmjov Mar 31, 2013 @ 5:03am 
good:
20% faster speed
10% faster fire rate

bad:
30% more frire damage
Calin Mar 31, 2013 @ 10:50am 
20% faster movement speed
10% faster movement speed while deployed
25% damage penalty
Magikarp Mar 31, 2013 @ 7:29pm 
how about

good
15% faster move speed
15% faster fire rate
10% faster spin up time
10% faster speed when deployed

cons
10% more fire damage
when firing for too long the gun will need to cool down for about 1.5 seconds
(fire say 125 bullets with out stopping then cool down)
Stephen MLG Hawking Apr 1, 2013 @ 8:46pm 
25% move speed when winding up
-30% damage
Every kill adds rage and when its full call for power from the acients (ammo and health replenishes constantly for 5 seconds)
and if you fire for to long the gun will jam
Singing Salmon Apr 2, 2013 @ 12:58pm 
Like what you're doing Jebidijed with the stats on several workshop items!
fuckin' tourists Apr 3, 2013 @ 4:49am 
-45% damage towards players
On hit: there is a 1 in 10 chance the enemy will bleed for 8 seconds, the bleeding is mini crits also.
+40% firing rate
Satsujinki Meep Apr 3, 2013 @ 6:27am 
+30% movement speed
+30% firing rate
+40% accuracy
-30 points of health
-10% damage
/ability to switch between normal mode and acurate mode in acurate mode firing rate decreases to a bullet a secound but acurracy increases to 100% and damage increases 60%

(any thoughts on these stats?)
synyster gates Apr 5, 2013 @ 6:12am 
Originally posted by CMCCHMeep115:
+30% movement speed
+30% firing rate
+40% accuracy
-30 points of health
-10% damage
/ability to switch between normal mode and acurate mode in acurate mode firing rate decreases to a bullet a secound but acurracy increases to 100% and damage increases 60%

(any thoughts on these stats?)
good idea i haop this wep comes out
Photon "Steel-Hoof" Psychedelic Apr 5, 2013 @ 7:33am 
+20% firing speed
+10% damage
+10% movement speed

Prolonged firing causes overheating, on overheat weapon becomes unusable for 8 seconds
If you are set on fire by a pyro weapon is destroyed and a new one can be aquired from the respawn locker or a dispenser.
Last edited by Photon "Steel-Hoof" Psychedelic; Apr 5, 2013 @ 7:33am
nikorev Apr 5, 2013 @ 7:49pm 
Upsides:

+ 30% Damage
+10% Firing Speed
+10% Speed

Downsides:

-30% Spin Up Time

Weapon can be destroyed by Pyro flames.
K. Appa the Rappa Apr 5, 2013 @ 8:22pm 
[+] 30% faster move speed while deployed
[+] 10% less bullet spread
[-] -50% fire resistance on wearer
[}{] james B*L*B Apr 8, 2013 @ 2:03am 
fires bamboo stakes and deals bleeding
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