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GunZ 2: The Second Duel
K-style & D-style etc.
I know there is no k-style or d-style or "glitch" moves built into the game. At least not yet discovered anyway.

Some of us, though, want it. Gunz still has that cool wall running and stuff but I think it just needs more action. We are aware that those are glitches but that's the glitch that made the game. I just don't think it's Gunz without them.

Can't there be a room restriction of some sort where we can enable such features?

I also miss having those Bow first melee duels.
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xoxoHDKT の投稿を引用:
I know there is no k-style or d-style or "glitch" moves built into the game. At least not yet discovered anyway.

Some of us, though, want it. Gunz still has that cool wall running and stuff but I think it just needs more action. We are aware that those are glitches but that's the glitch that made the game. I just don't think it's Gunz without them.

Can't there be a room restriction of some sort where we can enable such features?

I also miss having those Bow first melee duels.
You're right, it is not gunz. It's Gunz 2 The Second duel Made for everyone to enjoy
this is coming from a kstyler since 2006
Oh, not everyone will enjoy it. We real pro gamers will still rock their world.
Wao another thread piling up the other similar threads.
Yeah you're right. The reason Gunz the duel made it big is because of K-style and not forgetting how you could freely move around.... because of K-style. I would say this game would never be known to most of us if it were not for K-style. K-style made it unique, gave it flavour. Without K-style this game would be another 3rd person shooter. K-style evolved this game. Also nice picture of kirito, I too like SA0
From what I read, k-style is being integrated into the game. As in, you no longer have to exploit bugs, more advanced movement options are included in the game by default.
Skyrisen の投稿を引用:
Wao another thread piling up the other similar threads.

Sure is.. But not really the whole point of the thread. I am more into it being integrated because the melee duels would be a bit less exciting without them. Don't you miss dueling, hmm?
Duelling is fun, but teamwork is really fun.
the game was dying and then died even though we still have k style. What went wrong, Graphncs, hackers, bratty trolls?
otaku-2010 の投稿を引用:
the game was dying and then died even though we still have k style. What went wrong, Graphncs, hackers, bratty trolls?
God this.
otaku-2010 の投稿を引用:
the game was dying and then died even though we still have k style. What went wrong, Graphncs, hackers, bratty trolls?
Perhapse it's because most of the players grew up and moved on to games with a playerbase that doesn't consist mostly of 12 year olds who think they're "pro"? Maybe the blatant p2w and the horribly imbalanced weapons drove people off? Or maybe it's the fact that GunZ was made following 2003 f2p standards, and therefore looks like crap compared to nearly everything else available?
xoxoHDKT の投稿を引用:
I know there is no k-style or d-style or "glitch" moves built into the game. At least not yet discovered anyway.

Some of us, though, want it. Gunz still has that cool wall running and stuff but I think it just needs more action. We are aware that those are glitches but that's the glitch that made the game. I just don't think it's Gunz without them.

Can't there be a room restriction of some sort where we can enable such features?

I also miss having those Bow first melee duels.


I prefer it not to come back, it was awesome back in the day but I think its time to discover new ways to play the game
LegendOfGamer の投稿を引用:
I prefer it not to come back, it was awesome back in the day but I think its time to discover new ways to play the game

I am hoping to have melee counter attacks and parrying. xD
sounds like an OP move :(
最近の変更はstaticnoob560が行いました; 2013年6月27日 9時32分
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