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GunZ 2: The Second Duel
5onic 1 lutego 2014 o 23:02
Things YOU miss from GunZ 1
1) The weight system
2) Grenades, flashes, smokes
3) The chat picture when typing in game
4) Maps being clean/larger space in some areas (etc new mansion is a cluster ♥♥♥♥ for the pillars)
5) No classes, no weapon restriction
6) Upload your very own clan picture (Not sure if you can upload any image on gunz 2, but I'll leave this here)
7) The intro to character selection
8) The music, especially the porno lobby soundtrack
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Wyświetlanie 1-15 z 51 komentarzy
5onic 1 lutego 2014 o 23:05 
9) Static ragdoll animations rather than physics
Wolfhyrr 1 lutego 2014 o 23:27 
inb4 some ♥♥♥♥♥♥♥♥♥ says K-Style
Jeff 1 lutego 2014 o 23:33 
It's alright game is unique and only in beta I'm sure will see much more variety of things.
Axle 1 lutego 2014 o 23:44 
I remember a loading screen tool tip in gunz 2 saying there will be shotguns that all characters can use but I might be crazy.
Ostatnio edytowany przez: Axle; 1 lutego 2014 o 23:45
Mikedot 2 lutego 2014 o 0:05 
I miss tumbling.
Akutare 2 lutego 2014 o 7:52 
I remember a loading screen tool tip in gunz 2 saying there will be shotguns that all characters can use but I might be crazy.


A shotgun that SD could use would be hilariously great
Mikedot 2 lutego 2014 o 8:26 
I remember a loading screen tool tip in gunz 2 saying there will be shotguns that all characters can use but I might be crazy.

Shotguns were usable in the KR VIP CBT at one point, along with Knifeguns. I'm sure they'll be back at one point.
Vague Words 2 lutego 2014 o 8:30 
I miss tumbling a lot. I like the whole matrix feel GunZ had with the tumbling, at least they kept wall running though.
5onic 2 lutego 2014 o 9:28 
I miss tumbling too, maybe they'll add a class for that.

10) Found another one, the ability to have clan or private channels for both lobby or playing games

I've yet to say k style :)
Jeff 2 lutego 2014 o 10:27 
I miss The music lol
5onic 2 lutego 2014 o 10:46 
Ostatnio edytowany przez: 5onic; 2 lutego 2014 o 10:53
Wazawulf 2 lutego 2014 o 12:06 
Most devastating change is the lost of arena style questing. One stage, one map, constant mob spawns. Making it into a campaign is a waste of resources. One run through and do boss mission indefinitely.

Do very much miss the theme but others changes i don't mind. This is an overhaul of gunz 1.
Ostatnio edytowany przez: Wazawulf; 2 lutego 2014 o 12:13
Spiky 2 lutego 2014 o 13:00 
1:Music(even though I listen to my own music most of the time)
2:Chat Bubbles
3:Gladiator Mode
4:Larger Maps
5:Grenades, ect.
6:More Cosmetic Items
7:Wall Slashing
8:Being able to change controls in the lobby(there is a glitch where I can only do this ingame)
9:Accepting Invites in a game lobby(I don't recall if this was in GunZ or not)
10:Openness of Quest Design
11:Shotguns
12:Emotes(/dance, ect)
13:Change Text Color
14:Chat Presets(Macro)
15:Custom Crosshairs
Ostatnio edytowany przez: Spiky; 2 lutego 2014 o 13:47
JinNJuice 2 lutego 2014 o 14:15 
I miss the music most of all. For other things:

Weapons
Clothing
Maps
Custom crosshair
5onic 2 lutego 2014 o 15:18 
12) Custom crosshairs, good catch!

13) charge up with sword
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Wyświetlanie 1-15 z 51 komentarzy
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