gmDoom
Ghor  [geliştirici] 3 May 2013 @ 12:43pm
Official gmDoom mapping thread
Grab the mapping tools + readme here:
gmDoom Mapping Tools - May 3 2013 Edition

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
En son Ghor tarafından düzenlendi; 9 May 2013 @ 7:16am
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[o.W.n] Icyfire the Pyro 3 May 2013 @ 1:35pm 
Sweet!
Vermillion 18 May 2013 @ 6:44pm 
I posted this in a related thread but a seperate mod for gmDoom called "Maps for gmDoom" will load the maps in any standard map and let you play it.
Mrs. Nesbitt 28 May 2013 @ 11:13pm 
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?
Ghor  [geliştirici] 29 May 2013 @ 7:14am 
Mrs. Nesbitt tarafından gönderilen ileti:
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?

I need you to be a bit more specific than that. What is displaying a missing texture? gmDoom entities? Parts of the map? The entire screen?
rantlig 3 Şub @ 3:22pm 
Ghor tarafından gönderilen ileti:
Grab the mapping tools + readme here:
gmDoom Mapping Tools - May 3 2013 Edition

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
Maybe a pack of doom textures would be nice.
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