gmDoom
Ghor  [開發人員] 2013 年 05 月 3 日 @ 下午 12 時 43 分
Official gmDoom mapping thread
Grab the mapping tools + readme here:
gmDoom Mapping Tools - May 3 2013 Edition

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
最後修改者:Ghor; 2013 年 05 月 9 日 @ 上午 7 時 16 分
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[G.M.G] Icyfire the Pyro 2013 年 05 月 3 日 @ 下午 1 時 35 分 
Sweet!
Vermillion 2013 年 05 月 18 日 @ 下午 6 時 44 分 
I posted this in a related thread but a seperate mod for gmDoom called "Maps for gmDoom" will load the maps in any standard map and let you play it.
Mrs. Nesbitt 2013 年 05 月 28 日 @ 下午 11 時 13 分 
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?
Ghor  [開發人員] 2013 年 05 月 29 日 @ 上午 7 時 14 分 
Mrs. Nesbitt 發表:
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?

I need you to be a bit more specific than that. What is displaying a missing texture? gmDoom entities? Parts of the map? The entire screen?
rantlig 02 月 3 日 @ 下午 3 時 22 分 
Ghor 發表:
Grab the mapping tools + readme here:
gmDoom Mapping Tools - May 3 2013 Edition

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
The Bringer of Conga 03 月 18 日 @ 上午 8 時 42 分 
Maybe a pack of doom textures would be nice.
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