gmDoom
Ghor  [utvecklare] 3 maj, 2013 @ 12:43pm
Official gmDoom mapping thread
Grab the mapping tools + readme here:
gmDoom Mapping Tools - May 3 2013 Edition

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
Senast ändrad av Ghor; 9 maj, 2013 @ 7:16am
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Icyfire the Pyro 3 maj, 2013 @ 1:35pm 
Sweet!
Vermillion 18 maj, 2013 @ 6:44pm 
I posted this in a related thread but a seperate mod for gmDoom called "Maps for gmDoom" will load the maps in any standard map and let you play it.
Mrs. Nesbitt 28 maj, 2013 @ 11:13pm 
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?
Ghor  [utvecklare] 29 maj, 2013 @ 7:14am 
Ursprungligen skrivet av Mrs. Nesbitt:
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?

I need you to be a bit more specific than that. What is displaying a missing texture? gmDoom entities? Parts of the map? The entire screen?
rantlig 3 feb @ 3:22pm 
Ursprungligen skrivet av Ghor:
Grab the mapping tools + readme here:
gmDoom Mapping Tools - May 3 2013 Edition

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
The RMS Olympic 18 mar @ 8:42am 
Maybe a pack of doom textures would be nice.
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