gmDoom
Ghor  [autor] 3 Mai, 2013 às 12:43
Official gmDoom mapping thread
Grab the mapping tools + readme here:
gmDoom Mapping Tools - May 3 2013 Edition

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
Última alteração por Ghor; 9 Mai, 2013 às 7:16
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Icyfire The Frosted Pyro 3 Mai, 2013 às 13:35 
Sweet!
Vermillion 18 Mai, 2013 às 18:44 
I posted this in a related thread but a seperate mod for gmDoom called "Maps for gmDoom" will load the maps in any standard map and let you play it.
Mrs. Nesbitt 28 Mai, 2013 às 23:13 
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?
Ghor  [autor] 29 Mai, 2013 às 7:14 
Originalmente postado por Mrs. Nesbitt:
This is probably a really nooby question to ask, but I'm getting the purple and black checkerboard when I compile my map. How can I fix that?

I need you to be a bit more specific than that. What is displaying a missing texture? gmDoom entities? Parts of the map? The entire screen?
rantlig 3 Fev às 15:22 
Originalmente postado por Ghor:
Grab the mapping tools + readme here:
gmDoom Mapping Tools - May 3 2013 Edition

This includes a Hammer .fgd for gmDoom, placeholder models for Hammer to display, and an example map. These tools will be updated as I make more entities available, and I'll be sure mention any update to these tools in the gmDoom Change Notes.

I'll be adding relevant information to this post over time.
The Snake 18 Mar às 8:42 
Maybe a pack of doom textures would be nice.
Revenant 23 Out às 8:53 
I downloaded it and just want to ask where you sent it to, thanks.
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